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Resogun [NPEA00433] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Resogun [NPEA00433] (/showthread.php?tid=174018) |
RE: Resogun [NPEA00433] - metallicafor - 06-10-2016 Anyone knows why vlj doesnt work on the emulator? RE: Resogun [NPEA00433] - flashmozzg - 06-10-2016 (06-10-2016, 05:19 AM)metallicafor Wrote: Anyone knows why vlj doesnt work on the emulator? He is busy with other stuff (he is trying to port TressFX to vulkan, afaik). RE: Resogun [NPEA00433] - kd-11 - 06-12-2016 (06-10-2016, 05:19 AM)metallicafor Wrote: Anyone knows why vlj doesnt work on the emulator? Its a cpu side issue which vlj doesn't work on afaik. I looked into a few other games and its a part of how the emu works. functions (syscalls?) are replaced with a "hack <index>" call and some of these are missing since upgrade to 0.0.0.0.9. I dont know what function 2973 is so I cant just replace it as it would be a hack. We'll have to wait on nekotekina for this one. RE: Resogun [NPEA00433] - jacky400 - 07-25-2016 Resogun should be working again in latest build. (at least for DX12) [raven02] RE: Resogun [NPEA00433] - Ani - 01-27-2017 Tested on latest build 5e8852a, currently freezes when going ingame Settings: PPU 2, SPU 2, Vulkan LLE: sre, spurs_jq, resc, rtc, sail, sail_avi, sail_rec Screenshot: RE: Resogun [NPEA00433] - mickeyindahouse - 08-07-2017 Fully playable now. LLVM + ASMJIT lower SPU thread priority enable SPU loop detection Load liblv2.sprx only. Renderer: Vulcan resolution: 1280 x 720 invalidate cache every frame use gpu texture scaling Played it almost an hour non-stop without any problem. No graphical corruption, no sound problems, and the 25 fps i'm getting are feeling like it's 60 fps in this game. [YT]nqyrIHwaKLw[/YT] RE: Resogun [NPEA00433] - ssshadow - 08-17-2017 Moving to playable. RE: Resogun [NPEA00433] - kpatti - 09-12-2017 Resogun Almost Completed Specs -Intel [email protected] -Gtx 750ti 2gb -8gb Ram -Rpcs3 v0.0.3-2017-08-06-f2080681 RPCS3 Settings --CPU-- *PPU-LLVM *SPU-ASMJIT -Additional Settings *Tick Bind SPU threads to Secondary Cores *Tick Lower SPU thread Priority Firmware Settings -Automatic Or Liblv2.sprx(tested Both) --GPU-- *Vulkan 720p --Audio-- *XAudio2 Problems -Minor Sound Shutter -White Enemies(White Colour Enemies) -Green Orb Missing --CPU USAGE,RAM USAGE AND FPS-- *CPU-65-80 *RAM-1.3gb *FPS-25-30 RE: Resogun [NPEA00433] - john_matrix - 07-02-2020 Hello everyone, Is there a way to run Resogun at 60fps without accelerating the game? Have tried to increase the V-Blank speed to 120Hz and lower the clock scale to 50% but the game is still running tooooo fast! ![]() Thanks in advance! |