MotorStorm: Pacific Rift [BCES00129] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: MotorStorm: Pacific Rift [BCES00129] (/showthread.php?tid=173356) |
RE: MotorStorm: Pacific Rift [BCES00129] - Asinine - 07-01-2022 That issue is fixed with Read Color Buffers.. See the wiki https://wiki.rpcs3.net/index.php?title=MotorStorm:_Pacific_Rift#Configuration RE: MotorStorm: Pacific Rift [BCES00129] - Asinine - 09-24-2022 RPCS3 v0.0.24-14183-a604394b Alpha Playable, honestly has been for at least 5 months. Use settings from: https://wiki.rpcs3.net/index.php?title=MotorStorm:_Pacific_Rift#Configuration WCB and RCB are needed to fix issues with graphics. Use disable dynamic res scale patch via manage > game patches. 60FPS patch works well aside from it causing you to drive slower through deep water, though this mostly affects smaller vehicles. Not a huge issue as most tracks let you drive around water. For Split-Screen, 3 and 4player co-op are pretty hard to play. Gameplay: https://youtu.be/xUpw9bHmoac I have a 5950X, but a 12400F gets similar perf, and both are overkill for this game. RE: MotorStorm: Pacific Rift [BCES00129] - CorndogCrusader - 09-28-2024 (05-13-2021, 08:16 AM)Jgr9 Wrote: I'm guessing nobody has made any breakthroughs in fixing the violent camera shake at 60 FPS yet? It's genuinely unbearable to play at times. |