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Mandelbrot Fractal Zoomer - Printable Version

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RE: Mandelbrot Fractal Zoomer - Cyrax_X(Ru4slan has banned) - 07-26-2014

(07-25-2014, 08:34 PM)Bigpet Wrote:
(07-25-2014, 08:02 PM)Cyrax_X(Ru4slan has banned) Wrote: But it does not hurt.

It does hurt though, imagine that we don't enforce the english only policy, soon people will speak arabic, spanish, portugese all in one thread and the relevant information to help people will be scattered in all languages, that is harmful to the flow of information.

Talking and writing are two different things.



RE: Mandelbrot Fractal Zoomer - flashmozzg - 07-26-2014

Conversation got way too offtopic.



RE: Mandelbrot Fractal Zoomer - Bigpet - 07-26-2014

(07-26-2014, 12:17 PM)Cyrax_X(Ru4slan has banned) Wrote: Talking and writing are two different things.

Really? You want to attack my point on the semantics of one word I used? Online translators are shit and there's no way you can make sense of conversations in all languages.

It's in the rules regardless, if you want to challenge the rules talk to the mods



RE: Mandelbrot Fractal Zoomer - Darkriot - 07-26-2014

AlexAltea, Sorry bro...we do so we will not Tongue

P.S. Mandelbrot works perfect. The Happy End.



RE: Mandelbrot Fractal Zoomer - Cyrax_X(Ru4slan has banned) - 07-27-2014

(07-26-2014, 02:05 PM)AlexAltea Wrote: Indeed. Well, there is nothing else to say about this. I think most of the users agree with Bigpet's arguments. Even for the few ones who disagree, it's is a rule of this subforum and it has to be accepted.

Please from now on: only information about the *Mandelbrot Fractal Zoomer* and in *English*.

OkaySad



RE: Mandelbrot Fractal Zoomer - Nekotekina - 05-29-2016

Resurrecting the old thread...

It doesn't work on Vulkan renderer (black screen).



RE: Mandelbrot Fractal Zoomer - flashmozzg - 05-29-2016

Doesn't work on dx12 either. Only oGL for me. And hangs the emu, when you try to exit.



RE: Mandelbrot Fractal Zoomer - Darkriot - 05-30-2016

(05-29-2016, 11:36 PM)flashmozzg Wrote: Doesn't work on dx12 either. Only oGL for me. And hangs the emu, when you try to exit.

"when you close game the emu is freezing" it's a common problem now.