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Tales of Vesperia [BLJS10053] - Printable Version

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+--- Thread: Tales of Vesperia [BLJS10053] (/showthread.php?tid=185510)

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RE: Tales of Vesperia J [BLJS10053] - GabrielSanBS - 06-02-2018

For anyone wondering... I'm trying to finish the game in  RPCS3.

I started on: compilation 0.0.5-6860

I am currently: compilation RPCS3-v0.0.5-6884-dcd7f442


Current Total Time & Encounters: 24H


[Image: 8boNred.png]


I played live for an hour.

(FPS counter from 13:30)

PC Config:
GPU: GeForce GTX 980 Ti
CPU: Intel® Core™ i7-8700K CPU [email protected]
Memory: 16 GB RAM


https://www.youtube.com/watch?v=8pWQTAfEd7A




RE: Tales of Vesperia J [BLJS10053] - fifazalata - 06-02-2018

^^ Go for it Wink


RE: Tales of Vesperia J [BLJS10053] - Aquanaut14 - 06-05-2018

Water seems to slow down the game a ton for me, Any area without water is around 60 fps, which sucks because all the starting areas and a lot of the game in general has a lot of water


RE: Tales of Vesperia J [BLJS10053] - eric1987 - 06-06-2018

I get crashes as well. If the crashes didn't occur it would be playable I'd say. On my ryzen 1700 I don't go below 30 often.


RE: Tales of Vesperia J [BLJS10053] - FarisLeonhart - 06-07-2018

This setting gave me 10-12 fps boost, from 24-27fps in heavy places to 36-39fps

for example when you exit Yuri's room n go down.

8700K 5.1Ghz 
Titan X Pascal
DDR4 3600
Win 10 64bit

[Image: bcUl6xi.png]


RE: Tales of Vesperia J [BLJS10053] - CentroX - 06-10-2018

Anyone know when you can play this game without strict rendering mode?


RE: Tales of Vesperia J [BLJS10053] - eric1987 - 06-10-2018

When? No one knows that. Why? I don't know that but I'd like to know.


RE: Tales of Vesperia J [BLJS10053] - Zmon - 06-10-2018

It'll be ready to be played without strict rendering mode when it's ready. They still have quite a few rendering bugs that need to be fixed.

Irrelevant to RPCS3, but just for those who haven't heard, Bandai Namco has announced a Definitive Edition of Tales of Vesperia coming to XB1, PS4, PC, and Switch this year. It will have the PS3 content, and JP/EN voiceovers. No word if they brought back the original EN cast yet. https://twitter.com/BandaiNamcoEU/status/1005947718617821184


RE: Tales of Vesperia J [BLJS10053] - Nilvarno - 06-11-2018

(06-10-2018, 11:48 PM)Zmon Wrote: It'll be ready to be played without strict rendering mode when it's ready. They still have quite a few rendering bugs that need to be fixed.

Irrelevant to RPCS3, but just for those who haven't heard, Bandai Namco has announced a Definitive Edition of Tales of Vesperia coming to XB1, PS4, PC, and Switch this year. It will have the PS3 content, and JP/EN voiceovers. No word if they brought back the original EN cast yet. https://twitter.com/BandaiNamcoEU/status/1005947718617821184

I can't believe that now that FINALLY vesperia on rpcs3 got decent a new definitive version for pc too is announced, what a joke... now i'm in an existential dilemma... should i keep playing this crashing version or wait till winter? lol it's vesperia, gonna play both, i know...


RE: Tales of Vesperia J [BLJS10053] - CentroX - 06-12-2018

(06-11-2018, 10:38 AM)Nilvarno Wrote:
(06-10-2018, 11:48 PM)Zmon Wrote: It'll be ready to be played without strict rendering mode when it's ready. They still have quite a few rendering bugs that need to be fixed.

Irrelevant to RPCS3, but just for those who haven't heard, Bandai Namco has announced a Definitive Edition of Tales of Vesperia coming to XB1, PS4, PC, and Switch this year. It will have the PS3 content, and JP/EN voiceovers. No word if they brought back the original EN cast yet. https://twitter.com/BandaiNamcoEU/status/1005947718617821184

I can't believe that now that FINALLY vesperia on rpcs3 got decent a new definitive version for pc too is announced, what a joke... now i'm in an existential dilemma... should i keep playing this crashing version or wait till winter? lol it's vesperia, gonna play both, i know...

I got the same dilemma. I want to play vesperia now and dont want to wait till winter.