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Ratchet and Clank Future: Tools of Destruction [BCES00052] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Ratchet and Clank Future: Tools of Destruction [BCES00052] (/showthread.php?tid=177565) |
RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - tricui1 - 07-13-2020 Successfully completed the game. Playable on my system! ![]() log and screen attached attachments RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - frogsteel1 - 07-16-2020 Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated ![]() Running this on an i5 8600k and an rtx 2070. Using RPCS3 build v0.0.11-10661-182b20c3 Alpha with firmware version 4.86 Attached is the log ![]() Thanks in advance RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - Darnex1998 - 07-21-2020 (07-16-2020, 01:33 AM)frogsteel1 Wrote: Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated Having the very same issue as well. I heard it seem to work in a previous build since others had the same issue, tried to test it with two older versions, 0.10 and 0.09, ended up with the same exact results. Not sure if this issue is also similar to the issues people have with Rakar Star and Verdigris Black Hole. RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - Darnex1998 - 07-24-2020 (07-21-2020, 01:01 AM)Darnex1998 Wrote:(07-16-2020, 01:33 AM)frogsteel1 Wrote: Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated Found a fix to this issue! It seems like a common issue for only Nvidia users. Make sure you update your Nvidia drivers from the Nvidia launcher/website, the Windows Device Manager is pretty outdated. Vs. 451.67 or something like that should be the latest update for your Nvidia drivers and the space mission freeze shouldn't happen anymore once updated! RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - frogsteel1 - 07-25-2020 (07-24-2020, 09:53 PM)Darnex1998 Wrote:(07-21-2020, 01:01 AM)Darnex1998 Wrote:(07-16-2020, 01:33 AM)frogsteel1 Wrote: Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated Unfortunately it doesn't seem to work for me. I'm already on the latest nvidia drivers. RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - Kajlian - 08-21-2020 Just finished the game without any issues. Definitely playable, at least on my system. RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - Kajlian - 08-21-2020 (07-25-2020, 10:33 PM)frogsteel1 Wrote:(07-24-2020, 09:53 PM)Darnex1998 Wrote:(07-21-2020, 01:01 AM)Darnex1998 Wrote:(07-16-2020, 01:33 AM)frogsteel1 Wrote: Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated Are you on the DCH or Standard driver? RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - tooly111 - 08-31-2020 (08-21-2020, 11:44 PM)Kajlian Wrote:(07-25-2020, 10:33 PM)frogsteel1 Wrote:(07-24-2020, 09:53 PM)Darnex1998 Wrote:(07-21-2020, 01:01 AM)Darnex1998 Wrote:(07-16-2020, 01:33 AM)frogsteel1 Wrote: Game keeps crashing at Voron Asteroid Belt. The patch doesn't seem to fix this. Any help would be appreciated I also had this problem with BCES00052 and it would also freeze at the rakar star cluster for BCUS98127. I tried all the recommendations in the forum like updating my Nvidia drivers to the latest which was 451.48 and also trying an older build but nothing fixed it. I then decided to check if my Windows 10 was up to date and it turned out I had put it on pause for a few weeks so had quite a few updates to do, incl a feature update (2004). After the update I had no freezing for both BCES00052 and BCUS98127. Just a side note... I use the drivers from the manufactures website and not the ones that windows 10 updates for you... I always prevent them from updating drivers. Hope that might help anyone with the same issue!! RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - jj5532 - 09-04-2020 RPCS3 v0.0.12-10820-21f06e10 Alpha | HEAD | Firmware version: 4.86 Intel® Core i5-9600K CPU @ 3.70GHz | 6 Threads | 15.94 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA Graphic Driver: v452.06 (Latest as of 9/3/2020) Game build: BCES00052 Settings: Renderer: Vulkan Write Color Buffers on Issue: I have decent frame rate fluctuating from 40~80. The game screen suddenly pauses but I can hear the audio continuing on. This happens from immediately to about ~20 min into the gameplay. I tried Anisotropic Filter x16, vSync on, Multithreaded RSX on, OpenGL, and bunch of their combinations but all doesn't work. My Driver is currently on Standard maybe DCH would fix this issue? I have attached a log when the game immediately crashed. =============================== Getting a bit technical now: Code: ·W 0:02:24.819146 {RSX [0x2131938]} RSX: [Performance warning] CPU readback of swizzled data I see a repetition of this being called before I close the emulator and emulator close is called.. I have a feeling that somewhere memory allocation failed? based on the behavior that RSX is constantly trying to call the same address over and over agian... Any help would be nice ![]() RE: Ratchet and Clank Future: Tools of Destruction [BCES00052] - jj5532 - 09-05-2020 RPCS3 v0.0.11-10617-f1b1c905 Alpha | HEAD | Firmware version: 4.86 Intel® Core i5-9600K CPU @ 3.70GHz | 6 Threads | 15.94 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA Vsync on, Mulithreaded RSX on, and everything else the same as I have posted before. I was able to get to 3rd planet before crashing, One thing that I did differently is I let the game run for about 2 hours and I didn't change the window size. I wonder if the latter contributed to something. I accidentally re-opened my client and log is now deleted ![]() Keep on trying to isolate the issue but the issue was different from the glance of it. |