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Wangan Midnight [BLJM60028] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Wangan Midnight [BLJM60028] (/showthread.php?tid=174554) |
RE: Wangan Midnight [BLJM60028] - Z3ph7r - 06-01-2022 (05-09-2022, 04:15 AM)isamu99 Wrote: So how's the game these days, is the stuttering gone with the latest build? I've been encountering troubles to where the BGM stops entirely then freezes on a black screen once the current scenario concludes RE: Wangan Midnight [BLJM60028] - juliuspf71 - 11-10-2022 (06-01-2022, 06:00 PM)Z3ph7r Wrote:(05-09-2022, 04:15 AM)isamu99 Wrote: So how's the game these days, is the stuttering gone with the latest build? Sometimes this issue occurs with Vulkan. Some people claim OpenGL can solve it, i never tried. but the issue doesn't occur often now, and I play happily without audio stuttering. RE: Wangan Midnight [BLJM60028] - Shogun - 02-19-2024 The game is running great for me now. I am using Vulkan and was able to get up to around 315km/h before my engine blew so I can't test the previous comments of audio stuttering occurring at fast speed (Could be from the alarm beeps when you are about to blow your engine maybe?). I tried out multiple routes in Time Trial and all worked great. RPCS3 Version: 0.0.30-16122-7abc5f3e Alpha Windows 10 Ryzen 3700x x570 mobo RTX 4060 Ti 32gb ram |