Sonic CD [NPUB30624] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Sonic CD [NPUB30624] (/showthread.php?tid=159208) |
RE: Sonic CD [NPUB30624] - ssshadow - 05-18-2014 (05-18-2014, 11:51 AM)BlackDaemon Wrote: Recorded small video demo We need some blast processing RE: Sonic CD [NPUB30624] - leon112211 - 05-18-2014 (05-18-2014, 11:57 AM)ssshadow Wrote:(05-18-2014, 11:51 AM)BlackDaemon Wrote: Recorded small video demo Yeah something like 10 Xeon 8 core GHZ 25k or else lol RE: Sonic CD [NPUB30624] - jacky400 - 05-18-2014 (05-18-2014, 11:54 AM)ssshadow Wrote:(05-18-2014, 11:26 AM)jacky400 Wrote: Fair enough. One quick question though not related to this game, normally how long it take from loading screen to the title screen in Disgaea 3? Thanks . RE: Sonic CD [NPUB30624] - notq - 05-18-2014 About 7 fps ingame on i7-4770K, nice) RE: Sonic CD [NPUB30624] - rafaPS360gamer - 05-18-2014 Nice to see some progress RE: Sonic CD [NPUB30624] - d875j - 05-20-2014 [Image: inuOQ.jpg] 7 fps on my beast machine.If this emu used my ram aswell i am sure i would get higher. RE: Sonic CD [NPUB30624] - metallicafor - 05-20-2014 between 5-6 fps on old i5 core 2500k RE: Sonic CD [NPUB30624] - jacky400 - 05-20-2014 Seems to me that i5 and i7 only 1-2 FPS difference here RE: Sonic CD [NPUB30624] - niallquinn - 05-21-2014 How are any of you getting this to load? With the latest automatic build, mine just stops before doing any openAL video. cellSysmodule warning: cellSysmoduleUnloadModule(CELL_SYSMODULE_IO) [W : PPU[1] Thread (CPUThread)[0x000a411c]]: SysCall 988! r3: 0x1, r4: 0x0, pc: 0xa411c [W : PPU[1] Thread (CPUThread)[0x000a7ecc]]: SysCall 988! r3: 0x1, r4: 0x0, pc: 0xa7ecc [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf20) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf48) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf70) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ce58) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ce80) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cea8) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ced0) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cef8) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0d798) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0d998) [W : PPU[1] Thread (CPUThread)[0x00e290e8]]: Process warning: sys_process_exit(0) [S : PPU[1] Thread (CPUThread)[0x00e290e8]]: Process finished THen that's it, click resume and it just going into an endless loop. Help! Thanks, RE: Sonic CD [NPUB30624] - ssshadow - 05-21-2014 (05-21-2014, 05:59 PM)niallquinn Wrote: How are any of you getting this to load? When a game quits itself it could be due to missing files, encryption/license issues and such, from what I have seen. Confirm that you ripped the game correctly... |