Grand Theft Auto V [BLES01807] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Grand Theft Auto V [BLES01807] (/showthread.php?tid=156673) |
RE: Grand Theft Auto V [BLES01807] - supergatto - 03-15-2017 It show now intro with some glitch and try to go on game. Screens: Logs: Last fatal error: ·W 0:07:07.010199 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x0000037a] (0x37a from 0xdeb) ·W 0:07:07.010210 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x00002e7e] (0x2e7e from 0xb9fb) ·F 0:07:07.010295 {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x4 (arg=0xfeed0000) RE: Grand Theft Auto V [BLES01807] - ssshadow - 03-15-2017 While technically ingame... I'll move it to intro anyway because you can't really even attempt to play it in this state. RE: Grand Theft Auto V [BLES01807] - supergatto - 03-15-2017 You should move http://www.emunewz.net/forum/showthread.php?tid=176922 this too.. RE: Grand Theft Auto V [BLES01807] - shoopdahoop22 - 03-16-2017 (03-24-2014, 02:43 PM)ssshadow Wrote: I like how some are optimistic and actually try to start GTA V. I can with great confidence say that this will be one of the absolutely last games to go somewhere beyond maybe loadable/intro. I will eat a hat and put a video of it on youtube if this goes in game before 95 % of all other PS3 games ever. Ah, how the times have changed. RE: Grand Theft Auto V [BLES01807] - thatguyehler - 03-20-2017 I already posted this in the Github, figured I'd post here as well. GTA V will now boot fine, but can't progress past the "Loading Story Mode" screen. Attempts to call "sceNpManagerGetNetworkTime" as well as "cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1e48f68)". These are both called on repeatedly and the game never finishes loading. I've attached a full log in case that is any help. From my limited knowledge this seems like a potentially simple fix, if it's asking for some specific info (appears to be asking for the time) perhaps just feeding it any input would do here? --- Using RPCS3 v0.0.2-3-2b79a36 Windows 10 (Pro) Intel i7-4770k @ 3.7Ghz 32GB 1866 RAM Nvidia GTX 780 Using the PPU Interpreter (fast) and the SPU Recompiler (ASMJIT). OpenGL @ 1280x720 with frame limit set on auto. Libraries used (80% of these are probably unnecessary, but I haven't tried swapping them out yet): -libdtslbrdec.prx -libfiber.prx -libfont.prx -libfs.prx -libhttp.prx -libm4aacdec.prx -libm4aacdec2ch.prx -libmp3dec.prx -libnet.prx -libnetctl.prx -libpamf.prx -libresc.prx -librtc.prx -libsail.prx -libspurs_jq.prx -libsre.prx -libssl.prx -libsync2.prx -libsysutil_np.prx -libwmadec.prx RE: Grand Theft Auto V [BLES01807] - Ani - 03-23-2017 Wrong log. Log file is RPCS3.log on main folder. Why didn't you use automatic LLE? Duplicated thread. Please check submission guidelines. Merging. RE: Grand Theft Auto V [BLES01807] - supergatto - 03-24-2017 Build: 3bfe17a1 New log with new latest version: Before of this build the radar was visible only on 720x480, now it's visible on 1280x720. RE: Grand Theft Auto V [BLES01807] - supergatto - 04-15-2017 If i use ppu: interpreter(fast) and and spu: interpreter(precise) It show: Log: RE: Grand Theft Auto V [BLES01807] - Keksus - 04-15-2017 (03-24-2014, 02:43 PM)ssshadow Wrote: I like how some are optimistic and actually try to start GTA V. I can with great confidence say that this will be one of the absolutely last games to go somewhere beyond maybe loadable/intro. I will eat a hat and put a video of it on youtube if this goes in game before 95 % of all other PS3 games ever. So.... when can we expect that video? RE: Grand Theft Auto V [BLES01807] - ssshadow - 04-16-2017 Still intro really. I think we define ingame as controllable, and this just hangs during a cutscene. I'm safe for now... |