Kingdom Hearts HD 1.5 ReMIX [BLES01897] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Kingdom Hearts HD 1.5 ReMIX [BLES01897] (/showthread.php?tid=151659) |
RE: Kingdom Hearts HD 1.5 ReMIX [BLES01897] - zedrax - 12-11-2017 (12-05-2017, 12:43 PM)TiboLeParano Wrote:(09-09-2017, 11:50 AM)Joincidencia_92 Wrote: Hi, i've been playing this game without any problem until Agrabah World. When you have to fight against Jafar the second time I can't see anything, only the interfaces like VT, MP... In a crazy try, fighting with a black screen I could beat him. But in the Little Mermaid World the problem is back, and this time I cant do anything. Can somebody solve this problem??Hi, I'm having exactly the same problem on KH 1.5 even with the latest updates : Hi, I just managed to get through Atlantis using these settings: CPU settings PPU decoder: Interpreter (fast) SPU decoder: Recompiler (ASMJIT) Automatically load required libraries Enable SPU loop detection GPU settings Renderer: Vulkan Graphics Device: Aspect Ratio: Framelimit: Anisotropic Filter: Default Resolution: [x] Strict Rendering mode [x] VSync [x] Disable Vertex Cache Audio out: XAudio2 Build (i think) rpcs3-v0.0.4-2017-12-10-42c2df87_win64 And most importantly didn't play in fullscreen, don't know if its my computer or something else but as soon as i entered fullscreen mode the fps dropped. And if I tried to enter the in game menu or the save/party menu the game froze and the emulator crashed. played through atlantis at 30-60fps. The audio dissapeared twice when this appeared in the log: F {SPU[0x2000000] Thread (AxaSoundCellSpursKernel0)} MEM: Access violation reading location 0x0 but other than that no major issues. PS. English isn't my native language so please excuse my spelling and grammar. RE: Kingdom Hearts HD 1.5 ReMIX [BLES01897] - Asinine - 07-04-2018 I'm going to move this back to ingame, it seems like Chain of Memories has always had some major issues. RE: Kingdom Hearts HD 1.5 ReMIX [BLES01897] - wsun88 - 08-27-2018 For KH Final Remix, the game crashes for me after the intro cutscene. Any reason why? CPU settings: PPU decoder: Interpreter (fast) and LLVM Recompiler (Fastest) both tested SPU decoder: Recompiler (ASMJIT) Automatically load required libraries and Load liblv2.sprx both tested Enable SPU loop detection, SPU Cache, Enable Threat Scheduler GPU settings Renderer: Vulkan Framelimit: 60 and Off both tested Default Resolution: 1920x1080 Strict Rendering mode tested on and off VSync tested on and off Disable Vertex Cache tested on and off RE: Kingdom Hearts HD 1.5 ReMIX [BLES01897] - Asinine - 08-29-2018 Its just a race condition, its always been there. You need to just keep trying it. Also, use 1280x720 and use 150% resolution scaling it will give better visuals increased performance and more compatibility across all games (you can go higher than 150% ofc). Most games dont need vertex cache and its more of a visual thing. Same with vsync and strict rendering mode. They don't generally speaking fix crashes. Keep gpu texture scaling off for KH games as well. RE: Kingdom Hearts HD 1.5 ReMIX [BLES01897] - Melko - 03-04-2019 I had the same problem with Kingdom Hearts 1 and Jafar's 2nd fight. Write color buffers with cpu blit did the trick to pass this boss normally. rpcs3-v0.0.6-7825-ebb24375_win64 |