Dynasty Warriors Gundam: Reborn [BLES02057] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dynasty Warriors Gundam: Reborn [BLES02057] (/showthread.php?tid=194635) |
RE: Dynasty Warriors Gundam: Reborn [BLES02057] - cameronbarge - 08-24-2019 (08-23-2019, 11:05 PM)OMajor Wrote:(08-23-2019, 02:39 AM)cameronbarge Wrote: Screenshots for verification. I still have the last set of missions in Ultimate Mode to finish. To repeat, you must create the patch.yml mentioned above inside the rpcs3 folder. Sorry, I guess I just can't understand why I have been able to play it all the way through now. Here are the differences in my settings for what it's worth. RE: Dynasty Warriors Gundam: Reborn [BLES02057] - OMajor - 08-24-2019 (08-24-2019, 05:32 AM)cameronbarge Wrote: Sorry, I guess I just can't understand why I have been able to play it all the way through now. Here are the differences in my settings for what it's worth. I'm aware you will show your config screen and here you are. The screen is mostly an initial setup when running pcsx3 first time. Or should i say it is a default setup. Which i were there before too. In my screenshot earlier showing the setup implied from GitHub about try using PPU (Interpreter) or try enabling cache, etc. And it's still not given any difference. Though, using PPU (interpreter) in both PPU and SPU is breaking in-game sound and sometimes breaking game event-trigger where it should play next event but in this setup, it will have to wait for sound to be played and finish first (e.g. waiting for character to finish their dialogue first then the game will play next event) For example: You can beat Kshatriya in very first state of the scene (when it usually trigger the cut scene first) RE: Dynasty Warriors Gundam: Reborn [BLES02057] - oeheaven - 08-24-2019 Tried running Gundam Reborn with the current build about 6 minutes ago. Today is 8/24/2019 at precisely 4:14 pm. I received the following log which will be attached below this statement. The load was successful to menu screen went through them until the emulator tried to start the battle area froze on screen tried 6 times with the same results. I really hope they are still doing work on this emulator blog post are from June of this year with no current updates makes me sad. Hopefully, things will improve and this wonderful game will be playable. EMULATOR LOG BELOW Mod Edit: Removed log spam F {PPU[0x1000064] Thread (CStageSceneBuilder) [0x001fff54]} MEM: Access violation reading location 0x10010010 RE: Dynasty Warriors Gundam: Reborn [BLES02057] - fozzy786 - 09-13-2019 Hi guys, im having the same problem. crashes on first mission. changed settings to match, tried patch yml etc, still cant get past the first mission. Any progress on this? Thanks. oeheavenTried running Gundam Reborn with the current build about 6 minutes ago. Today is 8/24/2019 at precisely 4:14 pm. I received the following log which will be attached below this statement. The load was successful to menu screen went through them until the emulator tried to start the battle area froze on screen tried 6 times with the same results. I really hope they are still doing work on this emulator blog post are from June of this year with no current updates makes me sad. Hopefully, things will improve and this wonderful game will be playable. EMULATOR LOG BELOW Mod Edit: Removed log spam F {PPU[0x1000064] Thread (CStageSceneBuilder) [0x001fff54]} MEM: Access violation reading location 0x10010010 RE: Dynasty Warriors Gundam: Reborn [BLES02057] - leohamada - 10-12-2019 Code: PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac: #Dynasty Warriors Gundam Reborn BLES02057 hack RE: Dynasty Warriors Gundam: Reborn [BLES02057] - fozzy786 - 10-19-2019 (10-12-2019, 12:10 PM)leohamada Wrote: Hi Mate, thanks for the reply but unfortunately this didnt work for me either. I did get a little further into the first mission this time but still crashed. (10-12-2019, 12:10 PM)leohamada Wrote: So i just updated to the current latest version v0.0.7-8939 Alpha [2019-10-19] and tried your patch again. this time i got through the first mission and managed to finally save my game!!! Thank you so much for replying. Can confirm it has worked for me so far. Ah it's crashed again in the 4th mission . at least I got a little further this time but still not 100% working for me. hope the devs get this one playable soon. RE: Dynasty Warriors Gundam: Reborn [BLES02057] - gespenst - 11-03-2019 It seems the memory access violation error is hardware dependent, I tried the game on two different PC/laptops with the following specs and the game only works on the former, more powerful rig: Code: 1st PC: Code: 2nd PC: RE: Dynasty Warriors Gundam: Reborn [BLES02057] - fozzy786 - 11-03-2019 (11-03-2019, 05:59 AM)gespenst Wrote: It seems the memory access violation error is hardware dependent, I tried the game on two different PC/laptops with the following specs and the game only works on the former, more powerful rig:I would have thought my PC should be able to run it?? I have an i7 6700k overclocked 16gb RAM GTX 1080 TI also overclocked Could the overclocking maybe introduce instability for RPCS3? RE: Dynasty Warriors Gundam: Reborn [BLES02057] - A Hot Goss - 06-13-2020 I've followed all the fixes found on this forum and the game runs and looks great except I can't fix the spaghetti flailing as you can see from the video below. has anyone come across this problem? RE: Dynasty Warriors Gundam: Reborn [BLES02057] - 42/Rainbow - 06-14-2020 am i the only one who have "geddan" problem ? |