Tales of Graces F [BLUS30903] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Tales of Graces F [BLUS30903] (/showthread.php?tid=187713) |
RE: Tales of Graces F [BLUS30903] - jazjaz36 - 07-30-2017 (07-30-2017, 12:54 AM)XtraT Wrote: So I've beaten the main game, here are some screenshots from the finish line. I used the build 5479 because the most recent builds make the game freeze after a short amount of time. Used both Recompilers, Vulkan and limited the FPS to 30 for best results, rest of the options on default. ah this is an interesting and complete report! i may be using NPUB31133 version but i'm experiencing the same things on just the prologue... including the blurred skits and battles. what i haven't tried was limiting fps though. but to also be on the safe side, would it be okay for you to upload a pic of your settings? i'm very very sure that i am just a step away from solving my freezing problem. xd. lastly... that pic of asbel, did you have an alternate costume of him or was that dlc? you also willing to share your save file? RE: Tales of Graces F [BLUS30903] - XtraT - 07-30-2017 That Asbel costume is from the magic carta mini-game, not sure if DLC works. Here are my settings and here is my save file. RE: Tales of Graces F [BLUS30903] - bjakja - 07-30-2017 With build 5479 don't have Strict rendering mode option, but when it is set in options to true it works. For me main problem here is that fps in battles have to be set to 60 and for rest gameplay to 30. Auto set 60FPS every time. RE: Tales of Graces F [BLUS30903] - XtraT - 07-30-2017 30 FPS limit works fine for battles for me. RE: Tales of Graces F [BLUS30903] - jazjaz36 - 07-30-2017 (07-30-2017, 11:49 AM)XtraT Wrote: That Asbel costume is from the magic carta mini-game, not sure if DLC works. thanks. i'll see what i can do with this. clearly your graphics card is better than mine, but hopefully it won't be an issue. we're also using different version games... which is annoying as i had this same version the BLU one but deleted it months back. just to be super clear, this is the 5479 build, right? https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-5479/artifacts btw is the save file also a clear save? if not then its okay. thanks again. RE: Tales of Graces F [BLUS30903] - XtraT - 07-30-2017 Yep. /5chars RE: Tales of Graces F [BLUS30903] - jazjaz36 - 07-30-2017 (07-30-2017, 01:31 PM)XtraT Wrote: Yep. .../5chars...? 5 characters what? thanks for all the advice. hopefully i wouldn't have to go so far as to ask for the library package that you used in rpcs3 xd. i'll message you back if i have something. RE: Tales of Graces F [BLUS30903] - jazjaz36 - 08-01-2017 (07-30-2017, 01:31 PM)XtraT Wrote: Yep. Hi. To bump up my earlier post. I finally have the game working now. Thanks a bunch for all the advice. Although I did try an even earlier RPCS3. Even earlier than the version you suggested but had the Strict Rendering mode. I was surprised the RPCS3 team had it then removed it and then put it back... Anyway this was the version I used. rpcs3-v0.0.3-2017-07-22-1eb7a194_win64 Vulkan, Recompiler X2, Strict Rendering, GPU Texture, Aspect Ratio and Frame limit on Auto Thanks also for the save game you gave. I found it really useful! RE: Tales of Graces F [BLUS30903] - bjakja - 08-01-2017 jazjaz36, frame limit auto works for you on this version? I got double speed everywhere but battles. RE: Tales of Graces F [BLUS30903] - jazjaz36 - 08-02-2017 (08-01-2017, 08:43 PM)bjakja Wrote: jazjaz36, frame limit auto works for you on this version? I got double speed everywhere but battles. I have been playing more than an hour and i have no complaints so far. maybe your graphics card plays a part too? I use intel you see. |