Disgaea D2 [BLES01939] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Disgaea D2 [BLES01939] (/showthread.php?tid=159048) |
RE: Disgaea D2 [BLES01939] - Kilowog01 - 10-16-2016 (10-15-2016, 09:47 PM)ssshadow Wrote: Loading times are still insane, we are taking 10 minutes after the intro and loading the first scene outside, but if you enable a bunch of audio modules music and voice acting is kind of working. It will usually play for a bit and then cut off, but sometimes reappear when it feels like it.I'm trying this game now for the first time using this LLE's, recompiler in both options and DX12. The first thing I found strange is that rpcs3 apparently stopped responding but after a few seconds several things appeared green in the log and a black screen with 0 fps emerged. The screen keeps rolling as I write this post, I will leave it to see if something happens. You guys are using which build? EDIT: 16 minutes later and nothing, no crash, nothing new on log...i don't know what to do EDIT: i stoped with 22 minutes of test, added the log. RE: Disgaea D2 [BLES01939] - ssshadow - 10-16-2016 Fairly sure that was on the latest build. I don't really see any particular error in the log. Maybe try with fast PPU interpreter and OpenGL. In my case it displays a loading screen after just a few seconds, but doesn't display the opening video. (If I LLE more PAMF modules and such it just crashes instead). Yes the PPU recompiler will "hang" the emulator when you start games as it's actually compiling in the background, you can see rpcs3.exe use like >1 GB of RAM in task manager when this is happening. RE: Disgaea D2 [BLES01939] - Lemiru - 10-16-2016 (10-16-2016, 03:24 AM)Kilowog01 Wrote:Too much unnecessary LLE's. Try this:(10-15-2016, 09:47 PM)ssshadow Wrote: Loading times are still insane, we are taking 10 minutes after the intro and loading the first scene outside, but if you enable a bunch of audio modules music and voice acting is kind of working. It will usually play for a bit and then cut off, but sometimes reappear when it feels like it.I'm trying this game now for the first time using this LLE's, recompiler in both options and DX12. The first thing I found strange is that rpcs3 apparently stopped responding but after a few seconds several things appeared green in the log and a black screen with 0 fps emerged. The screen keeps rolling as I write this post, I will leave it to see if something happens. Code: - libac3dec.prx RE: Disgaea D2 [BLES01939] - Kilowog01 - 10-17-2016 (10-16-2016, 07:45 PM)Lemiru Wrote:(10-16-2016, 03:24 AM)Kilowog01 Wrote:Too much unnecessary LLE's. Try this:(10-15-2016, 09:47 PM)ssshadow Wrote: Loading times are still insane, we are taking 10 minutes after the intro and loading the first scene outside, but if you enable a bunch of audio modules music and voice acting is kind of working. It will usually play for a bit and then cut off, but sometimes reappear when it feels like it.I'm trying this game now for the first time using this LLE's, recompiler in both options and DX12. The first thing I found strange is that rpcs3 apparently stopped responding but after a few seconds several things appeared green in the log and a black screen with 0 fps emerged. The screen keeps rolling as I write this post, I will leave it to see if something happens. Choose your D3D Adapter apparently makes the fps drop (at least with opengl) OpenGL - The sound seems less glitched, 75fps on menu, 15 during the game DX12 - 8 fps on menu, 10 during the game Vulkan - 90fps on menu and 26fps during the game and i can hear the voice of the character sometimes. RE: Disgaea D2 [BLES01939] - emmaus - 10-23-2016 just tried it now with vulkan.it has been a while since i tested a game on rpcs3. i noticed that the recompilation does not take long like before, disgaea d2 finished in 1-2 minutes, compared to like 10-20 minutes before, on my intel 4210u. i got 20+ fps on the prinny load screen. 30-35 on start screen and 1.7 fps on new game intro. RE: Disgaea D2 [BLES01939] - BlackDaemon - 01-25-2017 Goes ingame for me on recent master build v0.0.1-8-60bd2fb with some glitches on OpenGL renderer. It takes a while to load between game scenes/levels, be patient. Attached save in case, if you want to skip first cutscenes (have no idea, why it saved with digital gameID). With Vulkan crashes after selecting "New Game". LLE used Code: - libadec.prx RE: Disgaea D2 [BLES01939] - Lemiru - 01-25-2017 (01-25-2017, 07:56 AM)BlackDaemon Wrote: With Vulkan crashes after selecting "New Game".That's strange because for me this game works with Vulcan without any crashes. Here's my RPCS3.log file: RE: Disgaea D2 [BLES01939] - BlackDaemon - 01-26-2017 Updating Nvidia drivers from 368.69 to 376.33 solved Vulkan crashes for me. RE: Disgaea D2 [BLES01939] - NewSongZ - 01-30-2017 I can't run into the menu if I chose LLVM PPU Decoder with latest build. RE: Disgaea D2 [BLES01939] - Ani - 01-30-2017 (01-30-2017, 08:24 PM)NewSongZ Wrote: I can't run into the menu if I chose LLVM PPU Decoder with latest build. Did you follow BlackDaemon's instructions above? |