Red Dead Redemption [BLUS30418] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Red Dead Redemption [BLUS30418] (/showthread.php?tid=158768) |
RE: Red Dead Redemption [BLUS30418] - thenirsom - 01-13-2018 The game starts with 28~30fps and reaches the menu with 2~5fps. I can get into the game, but the fps stays at 2~5fps. CPU PPU Decoder : Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Firmware: Load liblv2.sprx only Add. Settings: - Bind SPU - Lower SPU - Enable SPU SPU Thread: Auto GPU Renderer: Vulkan Device: GTX 1060 3GB Aspect: 16:9 Anisotropic: Auto Famelimit: Off Resolution: Recommended Add. Settings: Use GPU Texture Scaling RPCS3 v0.0.4-6307-5959411ae Alpha Red Dead Redemption [BLUS30418] - interpolnyc - 08-14-2018 Hello I´m new at this but I want to share and improve my experience. Yesterday I downloaded the RPCS3 versión from https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.5-0a30c563/artifacts And then the versión of Red dead that is in the title and after a few options I´m running the game. I just completed the first mission. I get 10fps near buildings and about 24/25 fps when I´m in less populated áreas. I think is great and I want to know by your experience wich settings may improve the performance. I´m using I7 7700k @ 4.5ghz 1080ti MSI stock 16 gb ram @ 3200 MHz HDD 1 TB The settings in CPU menú are PPu decoder: LLVM SPU decoder: ASMJIT Firmware: Load libv2 Aditional settings: SPU cache // ENABLE SPU loop detection Preferred SPU threads: AUTO SPU block size: SAFE TSX Instructions: disabled. GPU MENU: VULKAN recommended resolution GPU texture scaling So if anyone want to share something to improve or change or what can I try to help out here I´m here to try it. Thanks and I hope it helps. Red dead redemption is for me one of the greatest of all time and thats why I want it to be playable in PC. RE: Red Dead Redemption [BLUS30418] - RyanBurnsRed - 12-13-2019 RPCS3 0.0.7-9222-321f7e71 CTD with PPU decoder on llvm recompiler and game version 1.08 Gets to menu screen with game version 1.00, but infinite loading screen with TSX enabled 10-15 fps in game without TSX and PPU llvm. Attached log is in game without TSX and PPU llvm Edit: Got it working with game version 1.08. Still crashes with PPU llvm. Got it to load a decrypted save from my PS3 with TSX enabled, but my horse was invisible CPu: i7 7820X 4.5Ghz RE: Red Dead Redemption [BLUS30418] - EliasM108 - 03-12-2020 Playing on Vulkan with 720p resolution. The game played for couple of seconds then froze. Fps: 10~15 Gpu: GTX 1060 6gb Ram: 16gb Cpu: i7 8700k Game Version: 1.0 Last Three lines: S {RSX Decompiler Thread} RSX: New program compiled successfully U {PPU[0x1000000] Thread (main_thread) [0x017c31f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1588d98) x6 F {RSX [0x00e8138]} sig_log: Thread terminated due to fatal error: [attrib buffer] Working buffer not big enough, buffer_length=67108864 allocated=21890304 requested=4090400020 guard=4194304 largest_pool=198912 (in file C:\projects\rpcs3\rpcs3\Emu\RSX\Common\ring_buffer_helper.h:91) RE: Red Dead Redemption [BLUS30418] - soph420 - 07-18-2020 (03-08-2014, 11:49 AM)Blackbird Wrote: This game doesn't even open GSFrame window, but it's the first time I saw Dbgconsole open. RPCSX version : rpcs3-v0.0.11-10665-af1ceb11_win64 Game working flawlessly between 17 and 30 fps consistently with 16x anisotropic filtering, antialiasing, no crashes, on Vulcan using Radeon Vega 56 on Ryzen 7 2700. I was having it fail consistently until I checked "disable native float16 support" in Advanced. All CPU settings are set to default. RPCS3 v0.0.11-10665-af1ceb11 Alpha | HEAD | Firmware version: 4.85 AMD Ryzen 7 2700 Eight-Core Processor | 16 Threads | 31.95 GiB RAM | TSC: 3.200GHz | AVX+ | FMA3 Operating system: Windows, Major: 10, Minor: 0, Build: 18362, Service Pack: none, Compatibility mode: 0 ·! 0:00:00.000000 SYS: Initialization times before main(): 0.090946Gc ·! 0:00:00.091918 RSX: Found vulkan-compatible GPU: 'Radeon RX Vega' running on driver 2.0.145 ·! 0:00:00.146836 GUI: Current language changed to English (en) ·! 0:00:00.294540 Compat: Finished reading database from file: C:/ps3emu/rpcs3 v.0.0.11-10665/rpcs3-v0.0.11-10665-af1ceb11_win64/GuiConfigs/compat_database.dat ·S 0:00:01.711714 UPDATER: RPCS3 is up to date! RE: Red Dead Redemption [BLUS30418] - icemann - 05-18-2023 Any updates on how the game runs in 2023? |