Grand Theft Auto V [BLES01807] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Grand Theft Auto V [BLES01807] (/showthread.php?tid=156673) |
RE: Grand Theft Auto V [BLES01807] - big200 - 03-19-2016 hm could it be a sync problem betwen the PrimaryCellSpursKernel, becaus by my tests i have seen that a random PrimaryCellSpursKernel will know the funtion and the other 4 will not find the funtion. ok that neds a dev edit 1 i dont see any reason for the emulator to use the exeption part for GETLLAR shoulden´t it us C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:409 ? RE: Grand Theft Auto V [BLES01807] - supergatto - 03-21-2016 I tried to use RSX Debugger and i heard initial clip of gta 5, only 1-2 seconds of sound. RE: Grand Theft Auto V [BLES01807] - big200 - 04-16-2016 as expected opening of window broken by nekotekina merge RPCS3 v0.0.0.9 -fe1e7a1 RE: Grand Theft Auto V [BLES01807] - supergatto - 04-17-2016 (04-16-2016, 04:21 PM)big200 Wrote: as expected opening of window broken by nekotekina mergeAnd no more GSFrame's window. RE: Grand Theft Auto V [BLES01807] - Ani - 04-17-2016 (04-17-2016, 04:08 PM)supergatto Wrote:(04-16-2016, 04:21 PM)big200 Wrote: as expected opening of window broken by nekotekina mergeAnd no more GSFrame's window. Because you're not probably pressing run to start the emulation It isn't broken. RE: Grand Theft Auto V [BLES01807] - supergatto - 04-17-2016 (04-17-2016, 04:11 PM)Annie Wrote:(04-17-2016, 04:08 PM)supergatto Wrote:(04-16-2016, 04:21 PM)big200 Wrote: as expected opening of window broken by nekotekina mergeAnd no more GSFrame's window. I pressed run, i am sure. and show same error and i click many time "Resume". But it doesn't show GSFrame's window RE: Grand Theft Auto V [BLES01807] - Ani - 04-17-2016 I think that it doesn't run on PPU fast but it does open the GSFrame window on PPU precise. Please try testing as I might be wrong. It was mentioned on github https://github.com/RPCS3/rpcs3/issues/1480 yesterday RE: Grand Theft Auto V [BLES01807] - supergatto - 04-17-2016 It was working before, but now it show Code: {PPU[0x85] Thread ([RAGE] netThreadPool 1) [0x00a40ed4]} class std::runtime_error thrown: MFVSCR RE: Grand Theft Auto V [BLES01807] - supergatto - 04-20-2016 There are new fatal errors: Code: {PPU[0x89] Thread ([RAGE] netThreadPool 1) [0x00a40ed4]} class std::runtime_error thrown: MFVSCR RE: Grand Theft Auto V [BLES01807] - supergatto - 11-07-2016 LLE: libsre.prx libssl.prx libhttp.prx libjpgdec.prx libspurs_jq.prx Here new log: Last error: Code: E {PPU[0x70000000] Thread (main_thread) [0x00a39818]} 'sys_vm_memory_map' failed with 0x80010002 : CELL_EINVAL |