Sonic Unleashed [BLES00425] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Sonic Unleashed [BLES00425] (/showthread.php?tid=184131) |
RE: Sonic Unleashed [BLES00425] - AlfyWolf - 01-08-2019 Using the version 0.0.5-7678 I managed to play the first level and play the cutscenes, but there are lots of artifacts and bugs everywhere, but at least it's playable RE: Sonic Unleashed [BLES00425] - ori0032 - 01-25-2019 Specs: I7 9700K 8 RAM GTX 1060 3GB Emulator: Ver 0.0.5-7742 Configs: https://i.imgur.com/5Lt9mPa.png Problem Description: The game is run between 20 - 40 FPS and even more then that, on the city and on both first 2 day stages and 1 night stage. (I could not check the rest because the problem i'll mention) but on first night stage, its got stuck on the start of the stage. i wasn't able to give you the log because when the RPCS3 is on, you can't copy it. and when i'm closing the Sonic game after it stuck, it shuting down to emulator, and with it removed the log file auto. and it's not saved on the old log folder. So i record the log from the emulator itself on the end of that video. First night stage: (with the problem) https://youtu.be/Rc-4C4cLbr8 2 first day stages: https://youtu.be/cJ359I6zLdg RE: Sonic Unleashed [BLES00425] - ori0032 - 04-02-2019 (01-25-2019, 12:40 PM)ori0032 Wrote: Specs: Build: rpcs3-v0.0.6-7932-d7ad991b_win64 Configs: https://i.imgur.com/4pl4deK.png I'm adding a log file from today with the same problem. but like i said you cannot give the original log because when you close the game or the emulator after the "MEM: Access violation writing location 0x8cec" problem, You find that the log file have been deleted. So i copied the log text from the emulator to a text file and uploaded it to here. Picture when problem occurred: https://i.imgur.com/S8Zmb2B.jpg RE: Sonic Unleashed [BLES00425] - Asinine - 04-06-2019 The night stage/ double dodge crash is already fixed by upcoming changes. Just wait for it to be merged. RE: Sonic Unleashed [BLES00425] - basic.wizard - 04-17-2019 (04-06-2019, 01:40 PM)Asinine Wrote: The night stage/ double dodge crash is already fixed by upcoming changes. Just wait for it to be merged. Mind posting a link to the PR if it exists so we can keep track? RE: Sonic Unleashed [BLES00425] - MarioSonic2987 - 04-17-2019 Link of the PR: https://github.com/RPCS3/rpcs3/pull/5749 But it's now merged. You only need to download the latest build from the official website for getting these improvements. RE: Sonic Unleashed [BLES00425] - VenoxZ - 04-21-2019 Anyone know a way to decrease graphical quality? I get 15-30ish fps sometimes, mostly when there isn't much loaded (eg. an empty space) I tried all day most configurations possible, I hope someone could help Thanks. RE: Sonic Unleashed [BLES00425] - Ani - 04-21-2019 Why would you want to decrease graphical quality? That makes no sense, unless you enjoy playing downscaled games? Changing quality doesn't affect performance. RE: Sonic Unleashed [BLES00425] - VenoxZ - 04-22-2019 (04-21-2019, 11:08 PM)Ani Wrote: Why would you want to decrease graphical quality? That makes no sense, unless you enjoy playing downscaled games? Oh, well, I clearly don't know anything about this matter then. RE: Sonic Unleashed [BLES00425] - Giusonic - 06-21-2019 I installed the .pkg file for the v01.02 update, but the game doesn't run because of this error: F {PPU[0x1000000] Thread (main_thread) [0x0138f954]} class std::runtime_error thrown: Verification failed: (in file c:\projects\rpcs3\rpcs3\emu\cell\lv2\sys_vm.cpp:53) Before the update it worked (with very low fps) The rpcs3 version is v0.0.6-8273 Alpha [2019-06-21] |