The Last of Us [BCES01584] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: The Last of Us [BCES01584] (/showthread.php?tid=182487) |
RE: The Last of Us [BCES01584] - Cantona - 08-07-2020 Infinity loading at the very first intro scene RE: The Last of Us [BCES01584] - steapo - 08-23-2020 Last of us. I apply Illusion patch fix. Its works at Financial District but not at Escape the City (When I have to drag - move something...) Any Idea..? Ryzen 3600 1050ti ram 16Gb Escape the City (When I go to pull the stretcher that blocks the double door) E {PPU[0x1000000] Thread (main_thread) [0x00b48744]} SYS: 'sys_timer_usleep' failed with 0x00000000 : 0 [1] E {PPU[0x1000006] Thread (libusbd_usbd_thread) [0x0190242c]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x100000d] Thread (fios scheduler 5) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x10000c3] Thread (nd_worker_thread) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000011] Thread (fios scheduler 8) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x100000b] Thread (fios mediathread 6) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x100000a] Thread (fios scheduler 1) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000010] Thread (fios mediathread 11) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x100000c] Thread (fios mediathread 7) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x10000bf] Thread (brbClient) [0x00e334a0]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x1000004] Thread (SPURS SystemWorkload Serv) [0x018b00c0]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x100000f] Thread (fios mediathread 10) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000001] Thread (_gcm_intr_thread) [0x0188833c]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x10000be] Thread (brbDriver) [0x00e32858]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x1000009] Thread (fios mediathread 4) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000008] Thread (fios mediathread 3) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000002] Thread (highSpursHdlr1) [0x018ab604]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x10000c0] Thread (snd_stream_parsing_thread) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x1000005] Thread (libusbd_callback_thread) [0x01905ad4]} SYS: 'sys_usbd_receive_event' failed with 0x00000000 : 0 [1] E {PPU[0x1000003] Thread (highSpursHdlr0) [0x018a948c]} SYS: 'sys_spu_thread_group_join' failed with 0x00000000 : 0 [1] E {PPU[0x1000000] main_thread } SYS: Stat: 'cellPadSetActDirect' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [x9709] E {PPU[0x10000cd] Thread (hkSpuUtil Helper) [0x00cc9008]} SYS: 'sys_event_queue_receive' failed with 0x00000000 : 0 [1] E {PPU[0x1000007] Thread (fios mediathread 2) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x10000c1] Thread (snd_stream_parsing_thread) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x100000e] Thread (fios mediathread 9) [0x01815ae0]} SYS: '_sys_lwcond_queue_wait' failed with 0x00000000 : 0 [1] E {PPU[0x100000e] fios mediathread 9 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/pak23/hun-camp-crossover.pak” [x4] E {PPU[0x1000010] fios mediathread 11 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/animstream4/igc-stream-idles.stm” [x4] E {PPU[0x100000e] fios mediathread 9 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/sound1/streams/sfx/stealth-drone-v2.xvag” [x5] E {PPU[0x100000e] fios mediathread 9 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/pak23/particle.pak” [x7] E {PPU[0x100000e] fios mediathread 9 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/pak23/hun-camp-bridge.pak” [x18] E {PPU[0x100000e] fios mediathread 9 } SYS: Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES01584/USRDIR/patch1/build/main/animstream4/igc-stream-idles.stm” [x12] RE: The Last of Us [BCES01584] - steapo - 08-24-2020 (08-23-2020, 08:27 AM)steapo Wrote: Last of us. I apply Illusion patch fix. Its works at Financial District but not at Escape the City (When I have to drag - move something...) Any Idea..? Ryzen 3600 1050ti ram 16Gb Unfortunately, 1 time passed but since then it constantly crash with any combination of firmware libraries at the image RE: The Last of Us [BCES01584] - AdvancedEmuUser - 09-29-2020 Hi there. I've googled how to setup rpcs3 on playing The Last of Us (the version of this thread, 1.0), and quite some people show that the game can be played, if not with perfect performance, but quite playable, from start to finish. I downloaded version rpcs3-v0.0.12-10957-f4ca6f02_win64 yesterday. I've found this guide: https://www.youtube.com/watch?v=ZbKzWHsTCgk But this guide is a little outdated, so I had to google for the right settings to make the game boot. The game boots and gets to the main menu screen, which looks like this: https://imgur.com/vCQL76l And no matter how many changes I make to the emulator, it still looks like that. So I tried editing the config_BCES01584.yml, and tinkering with Write Color Buffers: true Write Depth Buffer: true Read Color Buffers: true Read Depth Buffer: true and changing to different combinations, it got like this: https://imgur.com/FNq05us And that was the best I got. I'm not using the patch.yml of the video, I'm using the one from the emulator, but no matter what I do, I can't make the lightning to render correctly. Anything I can try? I tried enabling the game patches, disabling them, and quite a few options of the emulator, but nothing seems to correct the problem. It's like if the patches doesn't apply at all. I tried uploading the RPCS3.log in two parts, because it's too long to post it in one part, but the page doesn't let, it says the type of file is not allowed. How can I upload it? I'm repling here because the rules says to use the official thread of the game instead of a new one. If I'm doing something wrong, please let me know, I'm new to this emulator. Thanks in advance! RE: The Last of Us [BCES01584] - Kravicka - 10-02-2020 It will be faster, if u use Discord. RE: The Last of Us [BCES01584] - AdvancedEmuUser - 10-13-2020 (10-02-2020, 04:33 PM)Kravicka Wrote: It will be faster, if u use Discord.I'm sorry for taking so long to reply. What is Discord and how do I enable it? RE: The Last of Us [BCES01584] - AngelMindFreak - 11-27-2020 I find it keep freezing while trying to compile the shaders not too sure why though and yes I'm using vulkan Specs: i5 - 9600k 32 gigs of Memory dual rank ( 2 16gig sticks ) 4 Gig Geforce GTX 1650 Super 128-Bit |