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Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - Printable Version

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+--- Thread: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] (/showthread.php?tid=161407)

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RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 05-25-2014

(05-25-2014, 01:32 AM)jacky400 Wrote: Have you tired to decrypt all the edat files? I heard the emulator will crash when decrypt compress edat files.

Looking at the log file will see it just search for files *.ps3 extension. Then, not find them, search for the file flog_ps3.fpg.
In the structure of the game there is only files:
USRDIR
- BOOT.bin
- EBOOT.bin
- flog_ps3.fpg
If decrypting the files would have to extract the contents of the file flog_ps3.fpg containing all data files and extract them in the USRDIR folder, since in the boot process it also looks for the files. Recalling that in the boot process it does not search for files edat.

Code:
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_flash_06.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_flash_06.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_flash_06_a.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_flash_06_a.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000f9e0, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xa800, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x4 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_mmghost.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_mmghost.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_mmghost_a.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/particles/tex_fx_mmghost_a.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000f9e0, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xb000, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x5 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/blue_shard/blue_shard.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/blue_shard/blue_shard.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xb800, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x6 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/blue_shard_2/blue_shard_2.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/blue_shard_2/blue_shard_2.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xc000, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x7 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xc800, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x8 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard_2/red_shard_2.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard_2/red_shard_2.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)
[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xd000, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x9 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/yellow_shard/yellow_shard.model.ps3" not found! flags: 0x00000000
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/yellow_shard/yellow_shard.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - jacky400 - 05-25-2014

humm , really no idea what is fpg extension and how we can extract it .......



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 05-25-2014

(05-25-2014, 04:45 PM)jacky400 Wrote: humm , really no idea what is fpg extension and how we can extract it .......

...... Yes, but another step to solve is related to control start button in an attempt to progress to the main menu.



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - jacky400 - 05-25-2014

What is the start button issue? Not responding?



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 06-01-2014

Well, the start button is recognized! I noticed the exact moment when you disable the option in settings to "ignore read / write errors" of the CPU.

Thus, shortly after showing these events below:
Code:
[W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
[E : PPU[1] Thread (CPUThread)[0x002d2c80]]: Unknown syscall: 880 - 00000370
[W : PPU[1] Thread (CPUThread)[0x002d2cc0]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x1048649c, attr_addr=0xd0010378, event_queue_key=0x0, size=10)
[W : PPU[1] Thread (CPUThread)[0x002d2cc0]]: sys_event warning: *** event_queue created [tcomm] (protocol=0x2, type=0x1): id = 40
[E : PPU[1] Thread (CPUThread)[0x002d2cd8]]: [b]Unknown syscall: 881[/b] - 00000371
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd0010378, size=1, number_addr=0xd0010370)
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd0010378, size=1, number_addr=0xd0010370)
[E : PPU[1] Thread (CPUThread)[0x00179348]]: Read32 from null block: [000000b8]
[E : PPU[1] Thread (CPUThread)[0x0017934c]]: Read32 from null block: [00000000]
[E : PPU[1] Thread (CPUThread)[0x00179180]]: Read32 from null block: [00000028]
[E : PPU[1] Thread (CPUThread)[0x001791fc]]: Read32 from null block: [00000104]
[E : PPU[1] Thread (CPUThread)[0x00179200]]: Read32 from null block: [00000108]
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
[E : PPU[1] Thread (CPUThread)[0x002d2d1c]]: sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 06-14-2014

*rpcs3 revision 49c9e0f*

updated log



emulation still locks up when it reaches this screen.


more information
Quote:Assinatura do problema:
Nome do Evento de Problema: APPCRASH
Nome do Aplicativo: rpcs3-x64emz.exe
Carimbo de Data/Hora do Módulo de Falhas: 539b6ecf
Código de Exceção: c0000005
Deslocamento de Exceção: 00000000004fbd45
Versão do sistema operacional: 6.1.7600.2.0.0.256.1
Identificação da Localidade: 1046
Informações Adicionais 1: 4931
Informações Adicionais 2: 493103f258ef117bd4b07685a28276a5
Informações Adicionais 3: b113
Informações Adicionais 4: b113fa721131048f63956404f61212db



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - ssshadow - 06-14-2014

(06-14-2014, 01:23 AM)emunewzdecade Wrote: *rpcs3 revision 49c9e0f*

updated log



emulation still locks up when it reaches this screen.


more information
Quote:Assinatura do problema:
Nome do Evento de Problema: APPCRASH
Nome do Aplicativo: rpcs3-x64emz.exe
Carimbo de Data/Hora do Módulo de Falhas: 539b6ecf
Código de Exceção: c0000005
Deslocamento de Exceção: 00000000004fbd45
Versão do sistema operacional: 6.1.7600.2.0.0.256.1
Identificação da Localidade: 1046
Informações Adicionais 1: 4931
Informações Adicionais 2: 493103f258ef117bd4b07685a28276a5
Informações Adicionais 3: b113
Informações Adicionais 4: b113fa721131048f63956404f61212db

[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000

and so on. Move files around or map something in the vfs manager. Check the log for "not found!" errors.



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 06-15-2014

(06-14-2014, 08:51 AM)ssshadow Wrote: [E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000

and so on. Move files around or map something in the vfs manager. Check the log for "not found!" errors.

these files with the extension format ps3 contained in the file "flog_ps3.fpg",...
Code:
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000
(aio_addr=0x102f8200, id_addr=0xd000fb90, func_addr=0x306e70)

...which is then loaded soon after their error file not found.
Code:
[E : PPU[1] Thread (CPUThread)[0x0032101c]]: sys_fs error: "/dev_hdd0/game/NPUB30017/USRDIR/models/particles/red_shard/red_shard.model.ps3" not found! flags: 0x00000000
[W : PPU[1] Thread (CPUThread)[0x00321058]]: sys_fs warning: cellFsAioRead[W : fsAioRead]: *** fsAioRead(fd=13, offset=0xc800, buf_addr=0x30101c80, size=0x800, error=0x0, res=0x800, xid=0x8 [D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPUB30017\USRDIR\flog_ps3.fpg])



RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 07-08-2014

*rpcs3 revision cd8f286*

It is noticeable gain fps and stable during the boot. Continues to hang with SPU Recompiler enabled; with SPU Interpreter renders normally, locking in the choice of screen characters.


updated log




RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - ssshadow - 12-27-2014

I don't get anything but a black screen from this now, however it plays audio perfectly, and it even reacts to input, until it crashes.

Have a listen: http://www.mediafire.com/download/bidkt3r7zi51s07/audio.zip

Log: http://www.mediafire.com/download/t477i9zz4qpmon2/log.zip