RPCS3 Forums
Spelunky [NPUB31288] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Spelunky [NPUB31288] (/showthread.php?tid=159075)

Pages: 1 2 3


RE: Spelunky [NPUB31288] - notq - 04-23-2014

Nice fps on last build with Interpreter&DisAsm



RE: Spelunky [NPUB31288] - LittleGrejmer - 04-23-2014

Latest build. That is propably bug, but I don't know.
[E : SPU[146] Thread (FMOD)[0x0001cd70]]: SPURecompilerCore::Compile(ls_addr=0x1cd70): branch to 0x0 opcode
Settings: spu: recompiler, and interpreter&disarm



RE: Spelunky [NPUB31288] - metallicafor - 07-14-2014

revision 38333f0 : access violetion error - a lot of games shows this error with latest revisions



RE: Spelunky [NPUB31288] - John GodGames - 12-17-2014

This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.





RE: Spelunky [NPUB31288] - notq - 12-18-2014

(12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.


Which build version ? I guess it some sort of old version cause without icons. Tried in last build, so it freezes.



RE: Spelunky [NPUB31288] - John GodGames - 12-18-2014

It's an older PPU JIT build.I don't know revision.In newest revision.


(12-18-2014, 09:24 AM)notq Wrote:
(12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.


Which build version ? I guess it some sort of old version cause without icons. Tried in last build, so it freezes.



RE: Spelunky [NPUB31288] - mecripper - 07-21-2015

Build: aad97aa
CPU: PPU Interpreter and PPU Interpreter 2
SPU: SPU Interpreter and SPU Interpreter 2
Error:
Quote:E Unknown module 'cellSysutilAvconfExt'
E Unknown function 'cellAudioInGetAvailableDeviceInfo' in 'cellSysutilAvconfExt' module (0x325f24)
E Unknown function 'cellAudioInSetDeviceMode' in 'cellSysutilAvconfExt' module (0x325f44)
E Unknown function 'cellAudioInRegisterDevice' in 'cellSysutilAvconfExt' module (0x325f64)
E Unknown function 'cellAudioInUnregisterDevice' in 'cellSysutilAvconfExt' module (0x325f84)
E Unknown function 'sys_prx_load_module_on_memcontainer_by_fd' in 'sysPrxForUser' module (0x326bc4)
E Unknown function 'sys_prx_load_module_by_fd' in 'sysPrxForUser' module (0x326d04)
E {PPU[0x1] Thread (main_thread)[0x003255e4]} Exception: Access violation reading location 0x0
(in file ..\Utilities\Thread.cpp:1098, in function _se_translator)



RE: Spelunky [NPUB31288] - mecripper - 07-22-2015

Build: cdf38d1
CPU: PPU Interpreter 2
SPU: SPU Interpreter 2



RE: Spelunky [NPUB31288] - Aeternal600 - 08-02-2017

Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Please note that I've tested the demo version of this game.

Vulkan and OpenGL both run this game at full speed 100% of the time for me. I haven't encountered any major visual or audio glitches.

Can be upgraded to Playable!



RE: Spelunky [NPUB31288] - ssshadow - 08-12-2017

Moving to playable.