Red Dead Redemption [BLUS30418] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Red Dead Redemption [BLUS30418] (/showthread.php?tid=158768) |
RE: Red Dead Redemption [BLUS30418] - Loksortfjnasdrt - 10-22-2016 (10-22-2016, 11:23 PM)ssshadow Wrote:(10-22-2016, 11:13 PM)Loksortfjnasdrt Wrote: @ssshadow - Thanks again, I'm using them now. So you're saying it wont work at the moment, or never? RE: Red Dead Redemption [BLUS30418] - ssshadow - 10-22-2016 (10-22-2016, 11:25 PM)Loksortfjnasdrt Wrote:(10-22-2016, 11:23 PM)ssshadow Wrote:(10-22-2016, 11:13 PM)Loksortfjnasdrt Wrote: @ssshadow - Thanks again, I'm using them now. At the moment (and probably in the near future). Of course more and more games are starting to work every month, and some day so will this one. RE: Red Dead Redemption [BLUS30418] - Loksortfjnasdrt - 10-22-2016 ok, it was worth a shot. Thanks again guys! keep the good work RE: Red Dead Redemption [BLUS30418] - GrantKane - 03-06-2017 RPCS3 v0.0.1-5-1f45f05 Pre-Alpha Quote:·F 0:00:14.576376 {PPU[0x1000000] Thread (main_thread) [0x019d8714]} class std::runtime_error thrown: Unimplemented RE: Red Dead Redemption [BLUS30418] - Anzuni - 06-10-2017 RPCS3 v0.0.2-5269-9c6b134c Alpha game now reaches main menu but freezes before you can hit start. its the same point no matter what renderer that you use RE: Red Dead Redemption [BLUS30418] - scorpiove - 08-10-2017 I am able to go in game and move around, although it gets about 1 fps. Whereas games like Catherine and Katamari Forever run pretty much full speed. Both OpenGL and Vulkan work. Also there are quite a number of graphic errors while using either graphics API. By the way this was obtained via RPCS3 v0.0.3-5606-e9b020bea Alpha in Arch Linux. RE: Red Dead Redemption [BLUS30418] - ssshadow - 08-10-2017 (08-10-2017, 01:36 AM)scorpiove Wrote: I am able to go in game and move around, although it gets about 1 fps. Whereas games like Catherine and Katamari Forever run pretty much full speed. Both OpenGL and Vulkan work. Also there are quite a number of graphic errors while using either graphics API. CPU and GPU? (And what GPU driver?) Could try to play with number of SPU threads, but this is a very slow game for now regardless. Also attach the log file so I can move this to ingame. RE: Red Dead Redemption [BLUS30418] - money123451 - 08-18-2017 build v0.0.3-f21a3069 goes in game crashes every so often requires spu loop detection disabled or it will lock up when it fails to enable the spu thread required when loading new cells and setting preferred spu threads to low will cause audio to cut causing lock ups during cutscenes and the frame rate is not the best. log attached had to exit after it going in game to keep it below 2mb even compressed. RE: Red Dead Redemption [BLUS30418] - ssshadow - 08-18-2017 Moving to ingame RE: Red Dead Redemption [BLUS30418] - EliasM108 - 11-03-2017 Game Runs at 2fps in RPCS3 v0.0.3-3-30bba09 Alpha with heavy sound glitches, the log from the boot till the exit is here https://pastebin.com/4vYfGjpK .The game should be in "Intro" as it needs more performance patches. |