The Guided Fate Paradox [BLUS31312] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: The Guided Fate Paradox [BLUS31312] (/showthread.php?tid=159386) |
RE: The Guided Fate Paradox [BLUS31312] - ssshadow - 02-08-2017 This game should in theory be perfectly playable now, working music, and no hanging or crashes. Can someone play for a bit and confirm? RE: The Guided Fate Paradox [BLUS31312] - digitaldude - 02-08-2017 I can't even get it to play intro on lastest build. Edit: okay I removed every LLE except the 4 main ones and it's working. Edit2: I used the LLE from awakened fates now. Edit3: so what did you want to know specifically if the music works? cause it seems all working. Edit4: I looked at dante video and the only difference seems to be that I can see the opening intro movie and his video doesn't have it only loading screen. RE: The Guided Fate Paradox [BLUS31312] - ssshadow - 02-08-2017 (02-08-2017, 05:18 PM)digitaldude Wrote: I can't even get it to play intro on lastest build. Is music and voice acting working? Can you play the game for a bit, do some battles etc without crashing? When you respond, post the log file and LLE modules used, I will update OP with current information. RE: The Guided Fate Paradox [BLUS31312] - digitaldude - 02-08-2017 rpcs3-v0.0.1-2017-02-08-6c372d17_win64 - libac3dec.prx - libac3dec2.prx - libadec.prx - libadec2.prx - libadec_internal.prx - libat3dec.prx - libatrac3plus.prx - libatxdec.prx - libdmux.prx - libdmuxpamf.prx - libfiber.prx - libfont.prx - libfontFT.prx - libfreetype.prx - libfreetypeTT.prx - libfs.prx - libmp3dec.prx - libpamf.prx - libpngdec.prx - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx Yes yes everything work sound, music, no crashes, can save/load. Only thing is my fps is low(like in the low teens ingame, sometimes single digits) and sound is garbled I assume this is cause the fps right? Anyway I think it's completely playable but maybe have someone with better cpu test it. RE: The Guided Fate Paradox [BLUS31312] - ssshadow - 02-08-2017 (02-08-2017, 07:43 PM)digitaldude Wrote: rpcs3-v0.0.1-2017-02-08-6c372d17_win64 Nice, but you should always use the SPU recompiler, and if it works, the PPU recompiler. Retest with both recompilers, how does it perform, and is it stable? RE: The Guided Fate Paradox [BLUS31312] - digitaldude - 02-09-2017 There is no difference between any settings, it's the same on all of them. And yes it's stable I never had it crash any time I tested it. Another thing, I tried playing again said my savedata is broken and then when I go to load a game it just crashes. So not playable? RE: The Guided Fate Paradox [BLUS31312] - Toriaizu - 02-15-2017 rpcs3-v0.0.1-2017-02-14-63169d76_win64 libadec.prx libatrac3multi.elf (prx, sprx) libatrac3plus.prx (sprx) libatxdec.prx libdmux.prx libdmuxpamf.prx libfs.prx libl10n.prx libmp3dec.prx (sprx) libmp3enc.sprx libmp3sdec.sprx libpamf.prx libresc.prx librtc.prx libsre.prx PPU - Recompiler SPU - Recompiler 1280x720, OpenGL, GTX 550Ti, FX 8320, 16 RAM All going fine, FPS Slightly higher than PPU Interpreter, but my GPU can't achieve fuul speed everywhere. Saves are working, i passed 1st part of story, no crashes. i think, it can be moved to playable. RE: The Guided Fate Paradox [BLUS31312] - ssshadow - 02-15-2017 Can you load the save file after restarting RPCS3? RE: The Guided Fate Paradox [BLUS31312] - Toriaizu - 02-15-2017 (02-15-2017, 01:53 PM)ssshadow Wrote: Can you load the save file after restarting RPCS3? Yes, and all fine then. RE: The Guided Fate Paradox [BLUS31312] - ssshadow - 02-15-2017 Moving thread to playable, thanks for testing. |