UFC Undisputed 3 [BLES01231] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: UFC Undisputed 3 [BLES01231] (/showthread.php?tid=183304) |
RE: UFC Undisputed 3 [BLES01231] - Heroflex - 03-16-2020 rpcs3-v0.0.9-9930-33d01fd2_win64 i7 [email protected] (no TSX) 16GB DDR3 GTX 1070 Currently in-game for me with no broken graphics at x300% resolution scaling. Has locked up once during limited testing. Requires both 'Write Color Buffers' and 'Force CPU blit emulation' enabled to fix the character texture bugs. I'll return with screenshots and a log file later after more testing... RE: UFC Undisputed 3 [BLES01231] - Majmun - 11-21-2020 I just tested it again after recent updates and it has become nearly playable with still some little slowmotions now and then Tested with both Recompilers LLVM RE: UFC Undisputed 3 [BLES01231] - guifv31 - 12-29-2020 (11-21-2020, 11:43 PM)Majmun Wrote: I just tested it again after recent updates and it has become nearly playable with still some little slowmotions now and then Same thing here, it's almost 100% playable and look that I'm on an i7 7700hq + gtx 1050 notebook. However the game closes after a few minutes Does it happen to you too? If not send me your settings! I am testing with each update and the evolution is clear, please devs fix the random crashs RE: UFC Undisputed 3 [BLES01231] - zoopy - 02-17-2021 February 2021, 0.0.14, game still crashing randomly. Limited testing with the previously mentioned settings, using LLVM. Unable to load into fights with either fast interpreter (including massive slowdowns in menus) or ASMJIT recompiler. Game running at pretty much stable 60fps. Menus at 200-1800fps, so they're a bit harder to navigate as everything is sped up. Some places will run at half an fps, like the O2 Arena. Either way, fights crash after about half a minute. RE: UFC Undisputed 3 [BLES01231] - PolterGiesk - 03-04-2021 I have been using these comments as 'inspiration' for my settings. I run the RPCS3 emulator on an I7-8700K and a GTX 1060 6GB. My settings go as followed: CPU: LLVM decoders, enable thread scheduler, enable SPU loop detection and SPU Cache. TSX instructions are enabled, SPU block size is on safe and the preferred SPU threads are on auto. GPU: Vulkan, framelimit, anistropic filter and anti aliasing on auto. Async (multi threaded) as shader mode, number of shader compiler threads on auto. Write color buffers and multithreaded RSX enabled. DEBUG: Force CPU bilt emulation and use GPU Texture Scaling. With these settings I have managed to complete various fights in a row without crashing the game. I did only test in the practice arena RE: UFC Undisputed 3 [BLES01231] - unknowner - 03-21-2021 (03-04-2021, 12:06 PM)PolterGiesk Wrote: I have been using these comments as 'inspiration' for my settings. I run the RPCS3 emulator on an I7-8700K and a GTX 1060 6GB. I happen to have the same CPU and GPU as you do, used the same configuration as you mentioned, but no luck for me. Every fight freezes and crashes after roughly 30 seconds (even in practice gym). But otherwise it runs very smoothly, loading screens are really quick, no graphics bugs. RE: UFC Undisputed 3 [BLES01231] - Catlin - 09-09-2021 Seems to be working now? played through a couple of full matches and no crashes 60fps. Wont ask for change status until more people confirm 3800x 32gb ram RTX2060super RE: UFC Undisputed 3 [BLES01231] - dejarik - 09-12-2021 For me the game freezes after 1 minute I don't see any error in the log window i9 9900k 16 Gb Of Ram RTX 3060 Ti RE: UFC Undisputed 3 [BLES01231] - libal44 - 09-15-2021 Nah man, still crashes. Mind uploading your configuration so I can test it RE: UFC Undisputed 3 [BLES01231] - Catlin - 09-29-2021 (09-15-2021, 07:52 PM)libal44 Wrote: Nah man, still crashes. Mind uploading your configuration so I can test it Default settings but now I get black characters when I didnt before. Its very unstable though. |