RPCS3 Forums
Call of Duty: Ghosts [BLUS31270] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6)
+--- Thread: Call of Duty: Ghosts [BLUS31270] (/showthread.php?tid=183248)

Pages: 1 2


RE: Call of Duty: Ghosts [BLUS31270] - L0WHAWK - 07-21-2023

Been a week and few builds later we have this.. 60FPS in the online maps.. The in game is almost perfect.. Everything set to default. If I try to adjust anything, it causes crashes, and frame drops, etc. Default works best here for me..
https://www.youtube.com/watch?v=KqXJRoUCl-U&t=0s


RE: Call of Duty: Ghosts [BLUS31270] - L0WHAWK - 11-09-2023

Been a few months and just showing the progress. Here is some campaign footage. Dare I say playable??
It plays like it is playable, but that log file is huge when I closed the game, so something must be adrift...
But still it plays GREAT. As in no crashes and in-game FPS pretty steady. Still dropping frames on the automated cut scenes tho..


UPDATE..............
RPCS3 v0.0.30-15969-96d88083 Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0


YTvideo: https://youtu.be/D25d6uCuqSw


Updated on 01/20/24.. Changed the video to represent the current build and added the log file to this post.

Same as Advanced Warfare, this has taken a major upgrade in stability.