Call of Duty: Ghosts [BLUS31270] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Call of Duty: Ghosts [BLUS31270] (/showthread.php?tid=183248) Pages:
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RE: Call of Duty: Ghosts [BLUS31270] - L0WHAWK - 07-21-2023 Been a week and few builds later we have this.. 60FPS in the online maps.. The in game is almost perfect.. Everything set to default. If I try to adjust anything, it causes crashes, and frame drops, etc. Default works best here for me.. https://www.youtube.com/watch?v=KqXJRoUCl-U&t=0s RE: Call of Duty: Ghosts [BLUS31270] - L0WHAWK - 11-09-2023 Been a few months and just showing the progress. Here is some campaign footage. Dare I say playable?? It plays like it is playable, but that log file is huge when I closed the game, so something must be adrift... But still it plays GREAT. As in no crashes and in-game FPS pretty steady. Still dropping frames on the automated cut scenes tho.. UPDATE.............. RPCS3 v0.0.30-15969-96d88083 Alpha | master Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0 YTvideo: https://youtu.be/D25d6uCuqSw Updated on 01/20/24.. Changed the video to represent the current build and added the log file to this post. Same as Advanced Warfare, this has taken a major upgrade in stability. |