Robert Ludlum's The Bourne Conspiracy [BLES00250] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Robert Ludlum's The Bourne Conspiracy [BLES00250] (/showthread.php?tid=181233) Pages:
1
2
|
RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - Butryk - 04-15-2020 I just beat the whole game from start to finish. The game worked smoothly in 60 FPS (if it is set up Vblank frequancy 120). Only in 3 places fell to 40 FPS for a short time. I marked: Write Color Buffer, Stretch to Display Area, Multithreaded RSX, Relaxed ZCULL Sync. Rendered Vulkan, Resolution Scale: 150% EDIT: I forgot to write. The emulator version is 0.0.9-10215-074b9f94 Alpha RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - digitaldude - 04-16-2020 Needs 3 screenshots and log. RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - Butryk - 04-16-2020 0.0.9-10215-074b9f94 Alpha I hope that's good .log file. RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - LR233 - 05-23-2020 (04-16-2020, 04:47 PM)Butryk Wrote: 0.0.9-10215-074b9f94 Alphahow do you get pass the loading? i stuck at there for an hour and it's still loading RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - ClintRockfoot - 03-25-2022 RPCS3 Version: 0.0.21-13371-e650d11b Alpha, default settings It seem regression has happened recently, no idea when. I used to be able to play the game from start to finish with fewer than 5 crashes, but these days the game hard-freezes frequently. It usually happens right when a checkpoint is saved, or right before a loading screen. RE: Robert Ludlum's The Bourne Conspiracy [BLES00250] - ClintRockfoot - 04-17-2022 RPCS3 Version: 0.0.21-13447-26d81201 Alpha | master Default emulator settings I played through the second half of the game on a more recent build, and the regression is gone! It was on the highest difficulty so there were plenty of checkpoint restarts and loading screens, which have been the riskiest moments for stability in my experience. But everything went fine, just the occasional graphical oddity or framerate drop that have been around for a while. |