Soul Calibur V [BLUS30736] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Soul Calibur V [BLUS30736] (/showthread.php?tid=179658) |
RE: Soul Calibur V [BLUS30736] - Frauke Petry - 08-23-2018 Just downloaded the latest RPCS3 ver., now the game crashes when trying to load! And I don't know what previous ver. I was using before I over-wrote it. Thanks alot. -_- RE: Soul Calibur V [BLUS30736] - hecta - 08-25-2018 RPCS3 v0.0.5-7247-a93a40e8d Alpha Doesn't go ingame anymore, game now crashes with "E {PPU[0x1000001] Thread (mainThread) [0x00ab1ee8]} 'sys_memory_free' failed with 0x80010002 : CELL_EINVAL, 0x30002260 [1]" error It gives an Undhandled Win32 error with every configuration I've tried RE: Soul Calibur V [BLUS30736] - Frauke Petry - 08-25-2018 (08-23-2018, 11:55 AM)Frauke Petry Wrote: Just downloaded the latest RPCS3 ver., now the game crashes when trying to load! I went back to June edition by Nekotekina. RE: Soul Calibur V [BLUS30736] - hecta - 08-25-2018 (08-25-2018, 03:05 AM)Frauke Petry Wrote:(08-23-2018, 11:55 AM)Frauke Petry Wrote: Just downloaded the latest RPCS3 ver., now the game crashes when trying to load! Which version specifically? RE: Soul Calibur V [BLUS30736] - Frauke Petry - 08-26-2018 (08-25-2018, 04:24 AM)hecta Wrote:(08-25-2018, 03:05 AM)Frauke Petry Wrote:(08-23-2018, 11:55 AM)Frauke Petry Wrote: Just downloaded the latest RPCS3 ver., now the game crashes when trying to load! v0.0.5-6995 https://github.com/RPCS3/rpcs3-binaries-win/releases/download/build-6229b3ca8db1c0029838a40508dc41db01999b5a/rpcs3-v0.0.5-6995-6229b3ca_win64.7z RE: Soul Calibur V [BLUS30736] - curtisghall - 09-03-2018 With version 0.0.5-7282, It's playable with a message stuck on the screen that says Checking Trophy Set. Please do not turn off PlayStation 3 system. RE: Soul Calibur V [BLUS30736] now fully playable - Atrosincity - 09-06-2018 Starting this build: RPCS3 v0.0.5-7309-66610a28 Alpha the game is back to being fully playable, but 2 things: 1-training freeze at the start of a chosen map. 2-Guest character Ezio Auditore freeze the game if chosen. My xp so far: I Finished the story mode, cutscenes still very choppy. luckily skippable. unlocked new heroes, new parts and clothes, new menu of legendary souls, progression being saved, so works as intended. Could create and save custom made characters, chars appears in white at default zoom levels, but gets gradually colored as u zoom in (See the screenshots) may be a limitation on my hardware since my old skylake dont have the tsx instructions. Dunno if worth mentioning, but i noticed color buffers and compiling shaders are a bit slower and sometimes just fails i guess, with complete new chars, than just recolore the Official heros. RE: Soul Calibur V [BLUS30736] - Atrosincity - 09-06-2018 (09-03-2018, 02:26 AM)curtisghall Wrote: With version 0.0.5-7282, It's playable with a message stuck on the screen that saysAn easy workaround i to disable "use native User interface" option in the emulation tab of config menu. RE: Soul Calibur V [BLUS30736] - rvon - 09-08-2018 The trophy bug was fixed in the latest version 0.0.5.7320. the game is a little bit choppy but playable. specs: i3 8100 gtx 1050ti 16gb ram RE: Soul Calibur V [BLUS30736] - Atrosincity - 09-28-2018 In Version 0.0.5-7404 Huge improvement in shaders handling, compiling, as u may know characters edition is improved upon soul calibur IV as you can choose, color, place, scale different patterns on most pieces of equipements, clothes.. Well it wasn't working till now, and the changes made are reflected in real time. see attachements. Also u can now play with the character Ezio edittore, but only on certain maps. (played with him on 2 maps) |