RPCS3 Forums
Unreal Tournament 3 [BLES00200] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Unreal Tournament 3 [BLES00200] (/showthread.php?tid=178399)

Pages: 1 2


RE: Unreal Tournament 3 [BLES00200] - ruthan - 12-23-2019

I tried it on Core i9 9900K and i had same problem, so unless i changed in last few days.. problem is elsewhere i have classic Realtek HD.. are all you emulator setting set to default or something specific?


RE: Unreal Tournament 3 [BLES00200] - UaQ - lover - 12-23-2019

(12-23-2019, 11:27 AM)ruthan Wrote: I tried it on Core i9 9900K and i had same problem, so unless i changed in last few days.. problem is elsewhere i have classic Realtek HD.. are all you emulator setting set to default or something specific?

disable Eanble SPU loop detection in cpu settings

[Image: attachment.php?aid=15116]


RE: Unreal Tournament 3 [BLES00200] - ruthan - 01-23-2020

I did some more testing.

- CPu loop setting doesnt matter.
- It seems small map (Rising sun) less audio problems-  bigger more (Diesel map), but they are on every map. Im testing just Instant Action - Deathmatch.

 I tried both Audio backends.


RE: Unreal Tournament 3 [BLES00200] - MsDarkLow - 04-11-2021

Audio seems to be doing fine for me, tested on 0.0.15-12074-a4859571
Done a match on Deimos with 16 bots w/ video footage at https://youtu.be/i-1Ic363Z6o

[email protected] & RTX 3080

Log is from v0.0.15-12076-ccb46df9