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InFamous [NPUA80480] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: InFamous [NPUA80480] (/showthread.php?tid=178389) Pages:
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RE: InFamous [NPUA80480] - cmo - 01-02-2022 Was able to finish the game. Performance is still an issue seeing fps dip to 10 - 15 quite a bit notably during the train restore missions. There are miscellaneous crashes during missions. I had to enable accurate x-float (CPU Settings). This is a must. Graphics seemed better than with ASMJIT. Either seemed to be enough to solve repetitive crashes on the second island. For GPU settings - I settled on Open GL with 1920x1080 Default resolution. using defaults of 720p and Vulkan did not seem to help the frame rate. I was also able to use VSync and Multithreaded RSX. I think these made the graphics better. These were the basically the only changes from defaults that I used. Still seeing the main graphical issues with smoke, Cole's hover, the shield etc. With some performance increases and the graphical fixes, I'd consider this playable. CPU Ryzen 5700G, 3060TI - no overclock RE: InFamous [NPUA80480] - jj_26meu - 05-03-2025 I'm currently on the second island. I started getting crashes pretty heavily, so I came to the forums. Your settings for multithreaded RSX are what stopped those from happening. I still get some stuttering when a lot of explosions are happening within the game, but everything has been regulated. I'm currently getting 60 FPS with +/—5-10 FPS in different locations. CPU: Intel Core i7-13700HX 2300 MHz @ 4588 MHz Memory: 32768 MBytes DDR5 SDRAM @ 2394 MHz Graphics: NVIDIA GeForce RTX 4060 Laptop, 8188 MB GDDR6 SDRAM OS: Microsoft Windows 11 Home (x64) Build 22631.5262 (23H2) |