Disgaea 4 [BLUS30727] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Disgaea 4 [BLUS30727] (/showthread.php?tid=178092) |
RE: Disgaea 4 [BLUS30727] - Toriaizu - 02-15-2017 (02-15-2017, 11:47 AM)digitaldude Wrote: So the game crashes at the weapons shop and is not playable then, thanks for info. It was quick test, maybe it crashes somewhere else also. I tried to capture the video, but can't configure video setting to 60FPS. So if you want, you can test game by yourself. RE: Disgaea 4 [BLUS30727] - ssshadow - 02-15-2017 Does it always crash or is it random? Anyway, Neko is working on random freezes/crashes that affect several games right now, he knows that it is a very rare problem in parallel programming called a livelock... RE: Disgaea 4 [BLUS30727] - Toriaizu - 02-15-2017 (02-15-2017, 01:52 PM)ssshadow Wrote: Does it always crash or is it random? Anyway, Neko is working on random freezes/crashes that affect several games right now, he knows that it is a very rare problem in parallel programming called a livelock... I didn't tested game fully, so i can't say random or not. I can test it later today or tomorrow, if it's necessary. RE: Disgaea 4 [BLUS30727] - Pur3Evil274s - 02-18-2017 Disgaea 4 [BLUS30727] RPCS3 v0.0.1-3-5605b4e Pre-Alpha Modules I used: Libadec.sprx; Libatrac3multi.sprx; Libatrac3plus.sprx; Libatxdec.sprx; Libdmux.sprx; Libdmuxpamf.sprx; Libfs.sprx; LibL10n.sprx; Libmp3dec.sprx; Libpamf.sprx; Libresc.sprx; Librtc.sprx; Libsre.sprx Settings: PPU = Recompliler (LLVM); SPU = Recompiler (ASMJIT); Render = Vulkan; D3D12 had issues with booting with these modules? Worked with a different combination but crashed during new game intro. Frame limit = 60; Resolution = 1920x1080; Game boots fine @ 1280x720 Audio = XAUDIO2; Game seems playable, Log outputs some strange errors with rsx thread E {rsx::thread} RSX: Cached object for address 0x%X was found, but it does not match stored parameters. E {rsx::thread} RSX: 64 x 64 vs 16 x 32 No crashes yet! Shops seem to work too. Some graphical errors seem to happen quite a bit on some maps\Story. Video is still uploading but here is the link, https://youtu.be/LuKK3ykkrIo RPCS3 Log attached RE: Disgaea 4 [BLUS30727] - Jhon1234 - 03-10-2017 What is the reason for fps drop from 60 to 26? In the beginning I get 60. After the cutscene & dialogue fps drop to 26. Also high cpu usage, around 78% Right now using I7 4770 Igp 4600 Is igp the cause? RE: Disgaea 4 [BLUS30727] - LittleGrejmer - 03-10-2017 (03-10-2017, 05:23 AM)Jhon1234 Wrote: What is the reason for fps drop from 60 to 26? Yes, because it isn't able to deliver required compute power RE: Disgaea 4 [BLUS30727] - Jhon1234 - 03-10-2017 What is your fps in game-play / battles ? & Also your cpu usage? RE: Disgaea 4 [BLUS30727] - Jowwy - 04-04-2017 Crashed when going into the Item World and Fighting against the senate Over More Attack Growth RE: Disgaea 4 [BLUS30727] - jonathantanu - 05-08-2017 So, I tried running this game using RPCS3. It works, but everytime i input anything to the game (using joystick) and keyboard it turns blank and the fps counter stop counting. The game freeze and i cannot do anything about it. I have a GTX 1050Ti so hardware was not the problem RE: Disgaea 4 [BLUS30727] - Ani - 05-08-2017 GPU is irrelevant, what matters is CPU for performance. Attach a full log as per how to report issues guidelines for when it freezes. |