Backbreaker [BLES00944] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Backbreaker [BLES00944] (/showthread.php?tid=177600) |
RE: Backbreaker [BLES00944] - XXachillesThEBEAstXx - 09-20-2017 Any updates. ? RE: Backbreaker [BLES00944] - legend80 - 10-11-2017 Broken. Crash as soon as the game starts on latest builds. F {PPU[0x1000000] Thread (main_thread) [0x01944414]} MEM: Access violation writing location 0x0 https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-6398 RE: Backbreaker [BLES00944] - ps2gameman - 10-11-2017 tried on revision 11/10/2017 today game does nothing F {PPU[0x1000000] Thread (main_thread) [0x01944414]} MEM: Access violation writing location 0x0 RE: Backbreaker [BLES00944] - GStera - 03-28-2018 Hey guys, Any updates on this? RE: Backbreaker [BLES00944] - legend80 - 03-29-2018 On the US version: I can start Tackle Alley for a few secs before getting a MEM: Access violation. Also as you can see, the recent changes by KD-11 regressed the game (two screen effect). Same behavior observed in the arcade game Backbreaker Vengeance. RE: Backbreaker [BLES00944] - Asinine - 03-29-2018 Half-screen isn't a regression kd-11 basically removed some ugly work-around that caused a couple games such as this one to not render properly. However since kd made the code more accurate this is not a regression. I'm sure it will be fixed eventually, though. RE: Backbreaker [BLES00944] - Asinine - 07-18-2018 The half-screen issue is fixed as of last month, this may be playable now. RE: Backbreaker [BLES00944] - legend80 - 07-18-2018 Sadly, not quite yet. Vulkan is broken gfx: https://github.com/RPCS3/rpcs3/issues/4775 OpenGL doesn't really have that issue, but runs anywhere from 100% to 65% speed. Also, the game is not stable and will spit out a mem error after a few mins of play (timing varies). I couldn't find a fix for that yet. RE: Backbreaker [BLES00944] - GStera - 01-15-2019 Have you guys seen this? https://www.youtube.com/watch?v=MxjWHG-X6IA RE: Backbreaker [BLES00944] - legend80 - 01-15-2019 Game should be mostly playable now. Needs WCB on to avoid cache issues, and WCB+Blit to fix VK regression. SPU LLVM is also broken, so in general you have perf issues with fixed gfx or full speed with gfx issues atm. Only runs at 60% speed though because: Needs WCB to avoid this issue (big speed hit): https://github.com/RPCS3/rpcs3/issues/5020 VK is broken without Blit (big speed hit) - Opengl doesn't need Blit but is just slow: https://github.com/RPCS3/rpcs3/issues/4775 And SPU LLVM is broken (was fine before): https://github.com/RPCS3/rpcs3/issues/5257#issuecomment-453853442 If any of those gets fixed, perf might be fine and then playable (I'm on a i7 6700k @4.5, Nvidia 1080,16 gb, Win10). Backbreaker Vengeance is the same (same engine). |