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Ar tonelico Qoga Knell of Ar Ciel [BLUS30639] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Ar tonelico Qoga Knell of Ar Ciel [BLUS30639] (/showthread.php?tid=177360) |
RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - chouchers - 08-19-2018 (08-17-2018, 02:43 AM)Asinine Wrote: We require three ingame screenshots or a video for playable reports, menus don't really count as ingame either. I that image was only to show play time has pass that hardly had no problem. I should have post that image was only for show gameplay time. RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - Android - 08-23-2018 Hey guys, just want to pitch in with some info based on running this game on my machine. For me there is a pretty consistent access violation error (Exception thrown at 0x00000000121DDF80 in rpcs3.exe: 0xC0000005: Access violation reading location 0x0000000100000000.) that happens during scene transition. So when going to the world map, going into doors/up stairs, more rarely in the menu and on synthesis. It seems to happen less often when not using the LLVM Recompiler PPU Decoder, but there's a part in the game where it starts happening pretty reliably even when using the Interpreter. I also may have noticed this being harder to reproduce with a lower FPS cap and same settings, but I don't know for sure as I wasn't able to get reliable difference stats for this case. Spec: OS: Windows10x64 CPU: Intel i5-6500 GPU: Nvidia GTX 1060 6GB RAM: 16GB RPCS3 Settings: PPU: LLVM Recompiler SPU: ASMJIT Recompiler Firmware: liblv2.sprx only Renderer: Vulkan The instruction is "[017b6400] 2f 83 00 00: cmpwi -> cr7,r3,0, #0". It's always that address and that instruction that causes the access violation regardless of how far in the game I am Strangely enough even though the full error says: Access violation reading location 0x0000000100000000 the RPCS3 log just says: F {PPU[0x1000000] Thread (main_thread) [0x017b6400]} MEM: Access violation reading location 0x0 Also not sure if it's related but sometimes if I transition between too many scenes too fast the game soft locks on the loading screen with music playing, and doesn't stop loading no matter how long I wait Here is a debug dump from the RPCS3 console at the point of failure: Code: Type: class ppu_thread RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - TitanAnteus - 10-03-2018 I get this error after running the game for a while. F {PPU[0x1000000] Thread (main_thread) [0x0051aa1c]} MEM: Access violation reading location 0x394 RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - Volkaru - 12-22-2019 It's been over a year since the last post. How is this game holding up now? Any changes yet to playability? RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - Yaseeda - 01-01-2020 Game was playable with some memory errors during map changes, but last versions cant even start it up. https://prnt.sc/qi26zp RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - Rauldj - 01-02-2020 (12-22-2019, 12:12 AM)Volkaru Wrote: It's been over a year since the last post. How is this game holding up now? Any changes yet to playability? Sadly, it's as unplayable as it always was: https://github.com/RPCS3/rpcs3/issues/5418 Waiting and hoping for a game that literally nobody gives a fuck about to get some improvement is quite sad ![]() RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - ssshadow - 01-05-2020 (01-02-2020, 12:12 AM)Rauldj Wrote:(12-22-2019, 12:12 AM)Volkaru Wrote: It's been over a year since the last post. How is this game holding up now? Any changes yet to playability? This game is one big mystery, more than one dev has actually recreated the crashes and looked at it but no one quite gets it. Seems likely that the random crashes are bugs in the game itself that only happen on RPCS3 because of timing differences compared to real hardware, but no one knows. Though this theory may explain why slower interpreters are more stable. (And I also recall that this game can run at like 15 fps on a real PS3 too...) RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - Rauldj - 01-05-2020 (01-05-2020, 01:39 AM)ssshadow Wrote: This game is one big mystery, more than one dev has actually recreated the crashes and looked at it but no one quite gets it. Seems likely that the random crashes are bugs in the game itself that only happen on RPCS3 because of timing differences compared to real hardware, but no one knows. Though this theory may explain why slower interpreters are more stable. (And I also recall that this game can run at like 15 fps on a real PS3 too...) Yeah, sometimes it runs "great" and sometimes runs like ass on real hardware, or at leat that's what I experienced while my console was still alive. It's Gust game after all, so the theory that the cause of the problems is the game itself being a broken, untested, spaghetti code piece of shit is quite belivable. The fact that some months ago the game could easily run at 60 FPS while the videos were crackling all the damn time unless you had quite competent hardware says it all. RE: Ar tonelico Qoga Knell of Ar Ciel [BLUS30639] - HelloWorld! - 04-10-2021 I have been testing the game for days trying every combination still got no good result still crash when make item, world map, and even walking in field got crash sometimes the rpcs3 window just close without any warning anyone have any news? RE: Ar tonelico Qoga Knell of Ar Ciel - [BLUS30639] - zopeda - 05-07-2022 (08-17-2018, 02:43 AM)Asinine Wrote: We require three ingame screenshots or a video for playable reports, menus don't really count as ingame either. https://imgur.com/a/35jYcFo theres more than enough there. Game is playable now RPCS3 v0.0.22-13564-f7d08d33 Alpha | master - SYS: Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 63.93 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default - SYS: Operating system: Windows, Major: 10 - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2080' running on driver 497.9.0.0 - SYS: Firmware version: 4.88 config https://imgur.com/ClOJtY5 Game version is 1.00 has all dlc installed ![]() |