![]() |
Grand Theft Auto IV [BLES00229] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Grand Theft Auto IV [BLES00229] (/showthread.php?tid=173219) Pages:
1
2
|
RE: Grand Theft Auto IV [BLES00229] - supergatto - 07-01-2017 I downloaded a patch for this game. Then i selected Load automatic and manual LLE and i selected lib_sysutil_np.sprx Screens: Now it show intro. Log: RE: Grand Theft Auto IV [BLES00229] - walkman-swich - 10-19-2017 rpcs3-v0.0.3-2017-10-16-5146f3ec_win64 get past intro but stuck at loading screen https://www.youtube.com/watch?v=lHxuWxeT7JA RE: Grand Theft Auto IV [BLES00229] - walkman-swich - 11-29-2017 ingame after so many tries in game openGL rpcs3-v0.0.4-2017-11-29-5810b292_win64 https://youtu.be/bBpWYy_C7Qo RE: Grand Theft Auto IV [BLES00229] - MarioSonic2987 - 11-29-2017 (11-29-2017, 10:37 AM)walkman-swich Wrote: ingame Can you test with SPU interpreter (precise)? It fixes the colission problem. RE: Grand Theft Auto IV [BLES00229] - Kravicka - 04-03-2018 RPCS3 v0.0.5-6631-da9baac84 Alpha Ingame U need Precise SPU, otherwise u end up under the map and u need to patch the game with update, otherwise status nothing. ![]() RE: Grand Theft Auto IV [BLES00229] - Sandi1987 - 06-21-2020 Only white screen. ![]() |