Skate 3 [BLUS30464] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Skate 3 [BLUS30464] (/showthread.php?tid=167799) |
RE: Skate 3 [BLUS30464] - supergatto - 10-30-2015 (10-30-2015, 05:59 PM)tambre Wrote:Before post this log i deleted all files and unzipped again rpcs3 and moved again the game from dvd to game folder.(10-30-2015, 05:57 PM)supergatto Wrote: New log RE: Skate 3 [BLUS30464] - supergatto - 11-10-2015 How can i extract correctly files from this game? Can someone help me? I want try to run this game and display something. For now with the latest build the log is the same as before. RE: Skate 3 [BLUS30464] - tambre - 11-11-2015 (11-10-2015, 09:20 PM)supergatto Wrote: How can i extract correctly files from this game? Can someone help me? I want try to run this game and display something. Well, if you want to try to run it, do the same way as before. If it still doesn't run, then it might in some months. RE: Skate 3 [BLUS30464] - supergatto - 11-20-2015 New log... When i press stop the emulator crash now.. http://pastebin.com/WkZPuwB8 And it show 2 grey lines [Image: 34fb2fk.png] RE: Skate 3 [BLUS30464] - tambre - 11-21-2015 (11-20-2015, 06:44 PM)supergatto Wrote: New log... When i press stop the emulator crash now.. Does Skate really run at 480p? I think you should switch to the native resolution of the game in options. Also, I would suggest you to try DirectX12 renderer, as that one's quite a bit more accurate. RE: Skate 3 [BLUS30464] - supergatto - 11-21-2015 As you said in another post (10-30-2015, 06:59 PM)tambre Wrote:My graphic card don't support directx 12... And i don't know the native resolution of this game...(10-30-2015, 06:15 PM)supergatto Wrote:(10-30-2015, 05:57 PM)tambre Wrote:(10-30-2015, 02:19 PM)Gundark Wrote: Few questions if you please. Does master now supports dx12 or branch is still needed? Does rpcs3 works with dx12 on AMD GPUs? I have Windows 10 and HD7870 but selecting dx12 makes emulator crash when I start anything. Ogl runs as expected. Anyway i see this error, maybe there is another frequency that it isn't supported by rpcs3: Code: E {PPU[0x69] Thread (themain_thread)[0x01409648]} cellGcmSys TODO: Unimplemented display frequency: Scanout RE: Skate 3 [BLUS30464] - tambre - 11-21-2015 (11-21-2015, 07:29 AM)supergatto Wrote: As you said in another post AFAIK, that's not important at for now. It's simply for locking the framerate or something like that. Also, for getting the resolution, you should be able to easily find a PARAM.SFO viewer/editor to see, what resolution the game uses. RE: Skate 3 [BLUS30464] - supergatto - 11-21-2015 Here param.sfo, i don't see any resolution... Anyway i tried directx 12 and d3d adapter i choose AMD RADEON HD 6570 RE: Skate 3 [BLUS30464] - tambre - 11-21-2015 (11-21-2015, 12:31 PM)supergatto Wrote: Here param.sfo, i don't see any resolution... Anyway i tried directx 12 and d3d adapter i choose AMD RADEON HD 6570 You should be able to run DX12 in software mode (which is very slow), if you're on Windows 10, ofcourse. About resolution, Skate seems to support all of them. I'd still recommend trying with 720p, if you haven't already. RE: Skate 3 [BLUS30464] - supergatto - 11-21-2015 (11-21-2015, 01:48 PM)tambre Wrote:How?(11-21-2015, 12:31 PM)supergatto Wrote: Here param.sfo, i don't see any resolution... Anyway i tried directx 12 and d3d adapter i choose AMD RADEON HD 6570 I tried to run Skate 3 with these options: Render: dx12, d3d adapter: Microsoft basic Render or amd radeon hd 6570, and always crash. But if i change Render on OpenGL It always work. I tried 1280x720 as resolution but it show always same thing... Grey lines. I have Windows 10. Processor: AMD FX 8350. |