RPCS3 Forums
Savage Moon [NPUA80228] - Printable Version

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+--- Thread: Savage Moon [NPUA80228] (/showthread.php?tid=159346)

Pages: 1 2


RE: Savage Moon [NPUA80228] - eoiz - 06-04-2017

For me now it's playable Rolleyes

Tested in 8e64e9d.

Core
PPU: Recompiler
SPU: Recompiler

LLE Modules
Automatic

Graphics
- OpenGL
- 1920x1080
- Off (Frame limit)

Audio
- XAudio2

Turn Audio Off (got glitched someway).




RE: Savage Moon [NPUA80228] - Ani - 06-05-2017

Does audio work properly when playing though?



RE: Savage Moon [NPUA80228] - eoiz - 06-05-2017

(06-05-2017, 02:06 PM)Annie Wrote: Does audio work properly when playing though?

Kind of, now that I was trying again to check that, it doesn't start...
I got this message:

Quote:---------------------------
Fatal error
---------------------------
Unhandled Win32 exception 0xC0000094.
Exception address: 00000000000fb8b3.
Instruction address: 00000000000fb8b3.
Function address: 00000000000fb420 (base+0xeb420).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
Press (Ctrl+C) to copy this message.
---------------------------
OK
---------------------------

First I tried the "old" config, then other ones...but now I can't get it to start...I am missing something...



RE: Savage Moon [NPUA80228] - eoiz - 06-10-2017

(06-05-2017, 02:06 PM)Annie Wrote: Does audio work properly when playing though?

The thing that kept the game from starting was a bug (maybe?), that prevents the game starting with no DS4 connected (http://www.emunewz.net/forum/showthread.php?tid=188882).

Savage moon I confirm works and even sound with no glitches.