Tales of Graces F [BLUS30903] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Tales of Graces F [BLUS30903] (/showthread.php?tid=187713) |
RE: Tales of Graces F [BLUS30903] - ichiroogami - 06-25-2018 I solved the problem with game freezing. Problem is fixed by using "PPU interpreter (fast)" in settings. In 15 minutes of the game I did not encountered a problem with "freezing". RE: Tales of Graces F [BLUS30903] - fake2406 - 06-26-2018 (06-25-2018, 09:24 AM)ichiroogami Wrote: I solved the problem with game freezing.May I know if this works regardless what API (vulkan or openGL) you are using? RE: Tales of Graces F [BLUS30903] - ichiroogami - 06-26-2018 (06-26-2018, 11:08 AM)fake2406 Wrote:(06-25-2018, 09:24 AM)ichiroogami Wrote: I solved the problem with game freezing.May I know if this works regardless what API (vulkan or openGL) you are using? I used a Vulkan. I don't know about OpenGL. Perhaps this also works on OpenGL too. RE: Tales of Graces F [BLUS30903] - fake2406 - 06-26-2018 (06-26-2018, 01:30 PM)ichiroogami Wrote:Thank you for the Tip. Unfortunately if i choose PPU interpreter the game only runs 17fps. can you do a screenshot of your whole settings so that I can apply it to mine? Thank you(06-26-2018, 11:08 AM)fake2406 Wrote:(06-25-2018, 09:24 AM)ichiroogami Wrote: I solved the problem with game freezing.May I know if this works regardless what API (vulkan or openGL) you are using? RE: Tales of Graces F [BLUS30903] - ichiroogami - 06-26-2018 (06-26-2018, 01:47 PM)fake2406 Wrote:(06-26-2018, 01:30 PM)ichiroogami Wrote:Thank you for the Tip. Unfortunately if i choose PPU interpreter the game only runs 17fps. can you do a screenshot of your whole settings so that I can apply it to mine? Thank you(06-26-2018, 11:08 AM)fake2406 Wrote:(06-25-2018, 09:24 AM)ichiroogami Wrote: I solved the problem with game freezing.May I know if this works regardless what API (vulkan or openGL) you are using? My game is the same running 17 fps in cutscenes, 20-30 fps in the battle. I don't think my settings will help you. ( I'm sorry. My English is not so good. ) RE: Tales of Graces F [BLUS30903] - fake2406 - 06-27-2018 (06-26-2018, 04:02 PM)ichiroogami Wrote:Thank you for the screenshot. I just don't understand some user can play the game without experiencing the freezing issue. I think i better wait for the dev team to fix it. thank you so much(06-26-2018, 01:47 PM)fake2406 Wrote:(06-26-2018, 01:30 PM)ichiroogami Wrote:Thank you for the Tip. Unfortunately if i choose PPU interpreter the game only runs 17fps. can you do a screenshot of your whole settings so that I can apply it to mine? Thank you(06-26-2018, 11:08 AM)fake2406 Wrote:(06-25-2018, 09:24 AM)ichiroogami Wrote: I solved the problem with game freezing.May I know if this works regardless what API (vulkan or openGL) you are using? RE: Tales of Graces F [BLUS30903] - 1vierock - 06-27-2018 8h ingame no freeze no crash just use opengl not vulkan (freeze) RE: Tales of Graces F [BLUS30903] - fake2406 - 06-28-2018 (06-27-2018, 11:22 PM)1vierock Wrote: 8h ingame no freeze no crash just use opengl not vulkan (freeze) May I know what settings you used for opengl (screenshot) and that version of RPCS3 so that I can apply it to mine i really want to play this game and finish it without buying ps3 thank you! RE: Tales of Graces F [BLUS30903] - Oxyma - 06-29-2018 Hi, So I've been playing Tales of Graces F a lot through Geforce Experience with a friend. Everything works nicely, except: - The FPS which isn't limited outside of battles, which isn't too big of a deal (makes you run faster outside, which is kinda nice). Also may cause some audio desync, especially during cutscenes. Not game breaking. - Random freezes that crash the whole game. I wasn't able to pinpoint the exact cause. It happens in OpenGL or Vulkan, more frequently with Vulkan, and it can happen at anytime time. The music will usually shut-off prior to the freeze (the voices will still work). Some areas of the game are freeze-free, while others make the game crashes in a matter of seconds. I can't say if the freezes are GPU or CPU related, although you can use interpreter (fast) to pass zones that are unplayable otherwise (due to the very frequent freeze), but your FPS will probably drop (mine was 4-6 fps), so use it as your last resort method if you're blocked. Except the freeze, the game is fully playable. But due to its random nature, and because that's a full crash, I don't recommend it as it's very frustrating to lose 10min+ worth of battle/game in such an unpredictable manner. It's probably something minor to fix, so we just have to be patient and the game will be 100% playable from start to finish. RE: Tales of Graces F [BLUS30903] - IFeny - 07-05-2018 (06-16-2018, 05:30 PM)1vierock Wrote: Hi i Found a way to fix auto fps Using this method I've currently been able to play through the whole game without any game breaking issues What I use
Issues I've encountered
The settings I use, only CPU and GPU are altered |