Dragon Ball Z: Battle of Z [BLES01941] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dragon Ball Z: Battle of Z [BLES01941] (/showthread.php?tid=197040) Pages:
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Dragon Ball Z: Battle of Z [BLES01941] - GrantKane - 09-15-2017 RPCS3 v0.0.3-3-669d953 Alpha Ingame with graphic bugs. RE: Dragon Ball Z: Battle of Z [BLES01941] - oancea12 - 09-20-2017 Now playable Sound:Good Graphics: Perfect Speed:Good RE: Dragon Ball Z: Battle of Z [BLES01941] - digitaldude - 09-20-2017 What build did you use? rpcs3-v0.0.3-2017-09-19-5c93acef_win64 looks like it was this one. RE: Dragon Ball Z: Battle of Z [BLES01941] - arkhamsaiyan - 09-20-2017 HEY! That's my video! Thanks for giving me the credit. :/ I didn't use that one actually. I used V 0.0.3 5887. And its semi playable. there are graphical errors like the characters looking kinda shiny and gohan kid form sometimes looks green but its pretty playable. RE: Dragon Ball Z: Battle of Z [BLES01941] - Asinine - 12-21-2017 No log file provided moving back to ingame until someone retests. RE: Dragon Ball Z: Battle of Z [BLES01941] - dust1031 - 12-21-2017 Still pretty playable on v0.0.4-6252-a08e79f4 Alpha Got a little bit of frame drops at the beginning, but after playing for 10-15 minutes. I was getting 30 FPS constantly. RE: Dragon Ball Z: Battle of Z [BLES01941] - Asinine - 12-21-2017 That was quick thanks! Moving to playable. RE: Dragon Ball Z: Battle of Z [BLES01941] - arkhamsaiyan - 12-25-2017 (12-21-2017, 07:08 PM)Asinine Wrote: No log file provided moving back to ingame until someone retests. okay... ill provide a new log but i was just not happy about not being quoted for my video video is being uploaded on YT right now here is the log dont mind the stuutering but here ya go https://youtu.be/3fv00WkyPo4 (12-21-2017, 08:08 PM)Asinine Wrote: That was quick thanks! Moving to playable. No problem! I have finished the game on my fx 8350 with barely any stutters so ya playable is where it belongs RE: Dragon Ball Z: Battle of Z [BLES01941] - Tapper - 06-18-2018 Game no longer playable on newer builds. Used rpcs3-v0.0.5-6957-af62c92b_win64 and game hangs at the "Bandai Namco Games" startup screen with this error: Code: F {PPU[0x1000000] Thread (main_thread) [0x00716a68]} MEM: Access violation reading location 0xbfffff38 Please see log attached. Also tried NPUB, NPEB and BLUS versions, all gave same results. Using older builds, like rpcs3-v0.0.5-6696-dca6f1f8_win64, the game works perfectly and full speed etc. All versions. RE: Dragon Ball Z: Battle of Z [BLES01941] - Stephen - 07-19-2018 I tested and found that on rpcs3-v0.0.5-6841-f38f61d1_win64 DBZ Battle of Z regressed from Playable to Intro Game crashes on first loading screen with the error Tapper listed above Tested using rpcs3-v0.0.5-6841-f38f61d1_win64 (After Regression) and rpcs3-v0.0.5-6831-f8a0be8c_win64 (Before Regression) |