LittleBigPlanet 2 Extras Edition [BCES01693] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: LittleBigPlanet 2 Extras Edition [BCES01693] (/showthread.php?tid=179910) Pages:
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RE: LittleBigPlanet 2 Extras Edition [BCES01693] - Kilowog01 - 03-01-2017 RPCS3 v0.0.1-5-1f45f05 Pre-Alpha Load libraries: - libac3dec.prx - libac3dec2.prx - libadec.prx - libat3dec.prx - libatrac3plus.prx - libatxdec.sprx - libdmux.prx - libdmuxpamf.prx - libfiber.prx - libfont.prx - libfontFT.prx - libfreetype.prx - libfreetypeTT.prx - libfs.prx - libl10n.prx - libmvcdec.prx - libpamf.prx - libresc.prx - librtc.prx - libsail.prx - libsail_avi.prx - libsjvtd.prx - libsmvd2.prx - libsmvd4.prx - libspurs_jq.prx - libsre.prx - libsync2.prx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) --------------------------- Fatal error --------------------------- Unhandled Win32 exception 0xC0000005. Segfault reading location 00000000b97f0000 at 000000000026c609. Instruction address: 000000000026c609. Function address: 000000000026c500 (base+0x25c500). Module name: 'rpcs3.exe'. Module base: 0000000000010000. RPCS3 image base: 0000000000010000. HOW TO REPORT ERRORS: Check the FAQ, README, other sources. Please, don't send incorrect reports. Thanks for understanding. Press (Ctrl+C) to copy this message. --------------------------- OK --------------------------- RE: LittleBigPlanet 2 Extras Edition [BCES01693] - Kilowog01 - 04-21-2017 PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) LLE: auto Someone move to "loadable" pls Some points shine as you can see in the gif: [Image: MLpwBS2.gif] You need to focus a lot to see RE: LittleBigPlanet 2 Extras Edition [BCES01693] - KoDa - 04-21-2017 (04-21-2017, 03:17 PM)Kilowog01 Wrote: PPU Decoder: Interpreter (fast) It seems that it has the same problems as when I first loaded up LBP3. The way I got around it was to not load any libraries whatsoever, and the game would then install the files. After that it would get to the same screen with any LLEs loaded, so try that. RE: LittleBigPlanet 2 Extras Edition [BCES01693] - shoopdahoop22 - 04-21-2017 (04-21-2017, 06:10 PM)KoDa Wrote:(04-21-2017, 03:17 PM)Kilowog01 Wrote: PPU Decoder: Interpreter (fast) Isn't this game technically booting since its showing some graphics at the top of the screen? RE: LittleBigPlanet 2 Extras Edition [BCES01693] - KoDa - 04-21-2017 (04-21-2017, 06:27 PM)shoopdahoop22 Wrote:(04-21-2017, 06:10 PM)KoDa Wrote:(04-21-2017, 03:17 PM)Kilowog01 Wrote: PPU Decoder: Interpreter (fast) It is actually booting, but you just can't see anything. Still, atm it's only loadable. RE: LittleBigPlanet 2 Extras Edition [BCES01693] - shoopdahoop22 - 04-21-2017 Guess we'll just leave it to a mod on whether this belongs in "Commercial Games - Loadable" or "Commercial Games - Intro" RE: LittleBigPlanet 2 Extras Edition [BCES01693] - Kilowog01 - 04-22-2017 (04-21-2017, 06:10 PM)KoDa Wrote:I tried, nothing changed.(04-21-2017, 03:17 PM)Kilowog01 Wrote: PPU Decoder: Interpreter (fast) RE: LittleBigPlanet 2 Extras Edition [BCES01693] - KoDa - 04-22-2017 (04-22-2017, 10:05 AM)Kilowog01 Wrote:(04-21-2017, 06:10 PM)KoDa Wrote:I tried, nothing changed.(04-21-2017, 03:17 PM)Kilowog01 Wrote: PPU Decoder: Interpreter (fast) Alright, I'll obtain the game within a week and see if I can use the same magic that I used to get LBP3 to show a sign of life. RE: LittleBigPlanet 2 Extras Edition [BCES01693] - GrantKane - 12-23-2017 RPCS3 v0.0.4-6270-a6208d2b Alpha | HEAD The game freezes on intro video. RE: LittleBigPlanet 2 Extras Edition [BCES01693] - 459below - 04-04-2018 So running 6638 seems pretty stable. [STRIKE]No special configuration seems to be required[/STRIKE] /edit Setting this in the game's config.yml gets rid of the stuttering and makes the game significantly more playable. I reckon if one had a more recent CPU than I do - 4th Gen Intel Core that is, they would be able to run it at full speed. Force CPU Blit: true Thanks to slashiee https://github.com/RPCS3/rpcs3/issues/4374 |