Dengeki Bunko: Fighting Climax [BLJM61210] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dengeki Bunko: Fighting Climax [BLJM61210] (/showthread.php?tid=174424) Pages:
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RE: Dengeki Bunko: Fighting Climax [BLJM61210] - zzq920817 - 03-28-2016 LLE: cellSpursJq_Library cellSre_Library sceNp_Library sceNp2_Library RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Ani - 03-28-2016 Again, you're using an old build (9 days ago - https://github.com/RPCS3/rpcs3/commit/8f788cb) You should always test with the latest master Download from here: https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master/artifacts RE: Dengeki Bunko: Fighting Climax [BLJM61210] - tambre - 03-28-2016 Also, I don't think LLE'ing sceNp is going to work. IIRC, on a real PS3, it uses IPC to communicate with the XMB/OS process, but we emulate neither. Feel free to correct me. RE: Dengeki Bunko: Fighting Climax [BLJM61210] - r2682233 - 03-31-2016 This time I used this version https://ci.appveyor.com/project/rpcs3/rpcs3/build/1.0.2052 but the situation was the same as version 8f788cb. (like this It's so slow in my computer. (um, my English is very~ poor.) LLE: cellSpursJq_Library cellSre_Library RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Dante38490 - 04-01-2016 I have already signaled problem for this game and same other game rpcs3 need implemend "syscall_988", for this gamer after first loading rpcs3 show this and windows GS close Quote:{PPU Thread[0x1fc] (savedata check thread)[0x0031a878]} HLE TODO: Unimplemented syscall 988: syscall_988 -> CELL_OK RE: Dengeki Bunko: Fighting Climax [BLJM61210] - tambre - 04-01-2016 (04-01-2016, 01:02 AM)Dante38490 Wrote: I have already signaled problem for this game and same other game That syscall shouldn't affect the game. It's for doing something with the PPU debugging exception handler. RE: Dengeki Bunko: Fighting Climax [BLJM61210] - JulioArk01 - 03-24-2017 THIS IT S HAPPENING TO ME ON THE CONSOLE Redacted console spam RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Ani - 03-26-2017 Please read how to report issues on Announcements. Attach a full RPCS3.log file (compress it first to .zip, .7z or .rar). RE: Dengeki Bunko: Fighting Climax [BLJM61210] - stamalidan - 09-18-2017 This game works on Vulkan but there are small problems Photos will talk instead of me: https://1drv.ms/f/s!Aj0aj3FYOvOFibAgI3YTuj9GCscYyg RE: Dengeki Bunko: Fighting Climax [BLJM61210] - ZERO - 11-08-2017 Tested this game on vulcan (BLUS31535) since there isnt a thread for a game with this code and i dont know how to make one i comment here. The game is fully playable with just minor problems on the graphics, the sprites in the menus seems strange, inside the game all works ok but the colors are different, example: skin is purple or blue for all characters, black clothes are purple, bur still fully playable at full speed. the text boxes inside the story mode are invisible, you cant see any letters just the "chat boxes" empty. Since im new here i hope i dont break any rules by posting the info of this game. |