Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] (/showthread.php?tid=160019) |
RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - derpf - 04-04-2014 White GSFrame, but loads quite a bit of data and has an FMOD thread that seems to be stuck on some unimplemented SPU stuff dealing with timing. That could be why it doesn't progress further, but I couldn't say. Has the "LIBAUDIO POSITION NO LONGER INCREMENTING!!" error in the console, much like another game I can't recall. Log: http://pastebin.com/G9FCvzCE RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - BlackDaemon - 05-19-2014 Shows texture in RSX debugger. RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - BlackDaemon - 08-10-2014 Shows loading screen, after pressing X button does something odd (maybe asks to login into PSN) Code: HLE: E {PPU[1] Thread (CPUThread)[0x003ac004]} cellNetCtl TODO: cellNetCtlNetStartDialogLoadAsync(param_addr=0xd00100b0) RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - aniruddh - 08-11-2014 cool that new games showing intro screen RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - Darkriot - 08-11-2014 (08-10-2014, 07:17 PM)BlackDaemon Wrote: Shows loading screen, after pressing X button does something odd (maybe asks to login into PSN) here the answer, bro) RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - BlackDaemon - 08-11-2014 Darkriot, thanks for hint. Well, my guess was close. Pressing D (right) and K (X) buttons allows to go a bit further, but it stuck on saving. =\ RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - Darkriot - 08-12-2014 (08-11-2014, 04:50 PM)BlackDaemon Wrote: Darkriot, thanks for hint. Well, my guess was close. I managed to somehow get memory leak RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - tambre - 09-01-2014 Exciting! I was able to get into main menu with my latest changes, where I implemented cellNetCtlNetStartDialogLoadAsync and cellNetCtlNetStartDialogUnloadAsync. At the time of writing this, they aren't pulled yet. RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - Darkriot - 09-01-2014 (09-01-2014, 06:56 PM)tambre Wrote: Exciting! I was able to get into main menu with my latest changes, where I implemented cellNetCtlNetStartDialogLoadAsync and cellNetCtlNetStartDialogUnloadAsync. At the time of writing this, they aren't pulled yet. Wow, it's nice! Thank you a lot for your help with implementing) (sorry for bad english) Can u start game, or it can get freezing? P.S. okay, when i can download new Rpcs3 rev., i can test it myself =) RE: Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien [NPUB30733] - Darkriot - 09-02-2014 I can't get menu, just black screen with so many times "Resume" emu( What the resolution and buffers need to be turn on? ...or need do something else? |