Dynasty Warriors: Gundam Reborn [NPUB31531]
Started by GrantKane




13 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-18-2019, 10:22 PM -
#1
RPCS3 v0.0.7-9151-9dab0575 Alpha | HEAD | Firmware version: 4.85
Quote:·F 0:07:31.474124 {PPU[0x1000042] Thread (CStageSceneBuilder) [0x001fff24]} MEM: Access violation reading location 0x10010010
[Image: 2BpfDNn.jpg]
[Image: jRlue9H.png]


Attached Files
.7z   RPCS3.7z (Size: 166.97 KB / Downloads: 217)
reaper185
Member


0
7 posts 0 threads Joined: Mar 2018
04-06-2020, 03:55 AM -
#2
Open notepad and paste this:

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac: #Dynasty Warriors Gundam Reborn BLES02057 hack
- [be32, 0x212494, 0x63e30000]

And save it as "patch.yml" on the rpcs3 folder. Its a temporal fix until the devs fix this issue
shirakani
Member


0
2 posts 0 threads Joined: May 2020
07-03-2020, 05:33 AM -
#3
US version patch, apply same as above.

PPU-d526f54bfa95c26ecb612318f58a49c62ea53915: #Dynasty Warriors Gundam Reborn NPUB31531 hack
- [be32, 0x212464, 0x63e30000]

This game really should be moved to Playable. It is 100% at this point with the hack.
Segnis
Member


0
2 posts 0 threads Joined: Aug 2020
08-06-2020, 01:55 AM -
#4
(04-06-2020, 03:55 AM)reaper185 Wrote: Open notepad and paste this:

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac: #Dynasty Warriors Gundam Reborn BLES02057 hack
- [be32, 0x212494, 0x63e30000]

And save it as "patch.yml" on the rpcs3 folder. Its a temporal fix until the devs fix this issue

Hello, I recently got everything up and running and I'm having trouble with this last part. I can boot the game get in and as soon as I finish the cut scene it just sits at the black screen. So I understand this code should fix that and I just need a little help actually implementing it. 
I read every tutorial and looked up everything I could before asking for more help on here.
- I have the most updated RPCS3
- I have the updated patch preset working yml and all of the listed games show up in the patch area. 
- I made sure I am using the correct Code BLES02057 version and it matches the attempted patch
- I did see your updated post for the new version and thats what I was trying to adjust below : 
Version: 1.0

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac:
Title: Dynasty Warriors Gundam Reborn
Serials: BLES02057
Patches:
Access Violation Fix:
Author:
Notes: Fixes Memory Access Violation error when trying to play certain stages or going into certain areas of the maps.
Version: v1.00
Patch:
- [be32, 0x212494, 0x63e30000]

The issue : as soon as I try and add the code it says compatibility issue and nothing shows at all. I'm not sure if I'm adding the code correctly and I'v tried adjusting it every way I can to no avail. I attached what it looks like with the added code.  Is this correct and it just doesn't work with the new update or am I messing something completely up(most likely as first attempt). Do you have a picture of the correct way to put it in or just a copy of a working yml for Reborn? 

Thank you for any assistance, I am enjoying learning how all of this works.


Attached Files Thumbnail(s)
   
HerrHulaHoop
RPCS3 Tester


1
40 posts 8 threads Joined: Aug 2017
08-19-2020, 02:40 PM -
#5
(08-06-2020, 01:55 AM)Segnis Wrote: Hello, I recently got everything up and running and I'm having trouble with this last part. I can boot the game get in and as soon as I finish the cut scene it just sits at the black screen. So I understand this code should fix that and I just need a little help actually implementing it. 

You're using the wrong patch. The version you have is NPUB31531 (I'm assuming since you're on this thread). For that you'll need to use the second patch. See here. Create a patch file using the instructions here. Come over to our Discord if you want faster support.
Mew21
Banned


72 posts 7 threads Joined: Jul 2020
08-19-2020, 04:20 PM -
#6
this game is now playable on rpcs3-v0.0.11-10765-2a19d0a5_win64 you need Recompiler ARMJIT and writle color buffers

                                  


.gz   RPCS3.log.gz (Size: 688.76 KB / Downloads: 68)

you need patchs for the game make playable

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac:
  Fixes Memory Access Violation error:
    Games:
      "Dynasty Warriors: Gundam Reborn":
        BLES02057: [ All ]
    Author: Juhn
    Notes: Fixes Memory Access Violation error when trying to play certain stages or going into certain areas of the maps.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x212494, 0x63e30000 ]

PPU-d526f54bfa95c26ecb612318f58a49c62ea53915:
  Fixes Memory Access Violation error:
    Games:
      "Dynasty Warriors: Gundam Reborn":
        NPUB31531: [ All ]
    Author: Juhn
    Notes: Fixes Memory Access Violation error when trying to play certain stages or going into certain areas of the maps.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x212464, 0x63e30000 ]
Segnis
Member


0
2 posts 0 threads Joined: Aug 2020
08-19-2020, 04:39 PM -
#7
Thank you both - Got it up and running with Hercs post with a lag issue on the loading and enemy mechs.
Then adjusted the Recompiler and Color buffers with Mews advice and it runs perfect.
Mew21
Banned


72 posts 7 threads Joined: Jul 2020
08-19-2020, 04:54 PM -
#8
(08-19-2020, 04:20 PM)Mew21 Wrote: this game is now playable on rpcs3-v0.0.11-10765-2a19d0a5_win64 you need Recompiler ARMJIT and writle color buffers

                                    


.gz   RPCS3.log.gz (Size: 688.76 KB / Downloads: 28)        



you need patchs for the game make playable

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac:
  Fixes Memory Access Violation error:
    Games:
      "Dynasty Warriors: Gundam Reborn":
        BLES02057: [ All ]
    Author: Juhn
    Notes: Fixes Memory Access Violation error when trying to play certain stages or going into certain areas of the maps.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x212494, 0x63e30000 ]

PPU-d526f54bfa95c26ecb612318f58a49c62ea53915:
  Fixes Memory Access Violation error:
    Games:
      "Dynasty Warriors: Gundam Reborn":
        NPUB31531: [ All ]
    Author: Juhn
    Notes: Fixes Memory Access Violation error when trying to play certain stages or going into certain areas of the maps.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x212464, 0x63e30000 ]
It is locked to 60fps all the time
This post was last modified: 08-19-2020, 04:57 PM by Mew21.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-21-2020, 09:33 AM -
#9
Cant move because it needs patches to be playable, its not normally playable.
Mew21
Banned


72 posts 7 threads Joined: Jul 2020
08-21-2020, 04:57 PM -
#10
(08-21-2020, 09:33 AM)digitaldude Wrote: Cant move because it needs patches to be playable, its not normally playable.
Can you  move it to ingame


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