Yu-Gi-Oh! 5D's Decade Duels Plus [NPUB30903]
Started by BlackDaemon




8 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
01-30-2017, 06:18 AM -
#1
Tested on modded build v0.0.1-8-60bd2fb. Shows a few broken intros on screen. Requires a minor hack in sceNp2.cpp to skip unimplemented functions

replace
Code:
replace ->fmt::throw_exception("Unimplemented" HERE);
to
Code:
UNIMPLEMENTED_FUNC(sceNp2); return CELL_OK;

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsync2.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libgifdec.prx
- libjpgdec.prx
- libpngdec.prx
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
02-15-2017, 02:43 AM -
#2
Tested on recent master build v0.0.1-5d705c0e (PR #2382). Shows menus with graphics glitches, and crashes after tutorial level loading screen.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libfont.sprx
    - libfontFT.sprx
    - libfreetype.sprx
    - libfreetypeTT.sprx
    - libgifdec.sprx
    - libjpgdec.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libpngdec.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
    - libsync2.sprx
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-03-2018, 05:04 PM -
#3
rpcs3-v0.0.4-2018-01-02-ee009ec9_win64


Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3YuGiOh5D.rar (Size: 77.02 KB / Downloads: 31)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
04-17-2018, 01:58 PM -
#4
rpcs3-v0.0.5-6649-7303f04b_win64

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3YuGiOh.rar (Size: 71.78 KB / Downloads: 19)
ZombieKabuto
Member


0
1 posts 0 threads Joined: May 2019
05-19-2019, 03:05 PM -
#5
(04-17-2018, 01:58 PM)digitaldude Wrote: rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

how'd you get it to work? mine has buggy textures and text and freezes in loading screens.
im on version RPCS3 v0.0.6-8004-258df80b Alpha


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 1.33 MB / Downloads: 11)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
05-20-2019, 07:29 PM -
#6
(05-19-2019, 03:05 PM)ZombieKabuto Wrote:
(04-17-2018, 01:58 PM)digitaldude Wrote: rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

how'd you get it to work? mine has buggy textures and text and freezes in loading screens.
im on version RPCS3 v0.0.6-8004-258df80b Alpha

You have gpu texture scaling enabled thats whats causing everything.
Ezee03
Member


0
6 posts 3 threads Joined: Jan 2022
01-29-2024, 11:49 PM -
#7
When playing this game, everytime i try and edit my deck, and also crashes when in game, RPCS3 crashes and says this

E RSX: [attrib buffer] Pool limit was reached. Will attempt to swap out the current heap.
F {RSX [0x20ed718]} VM: Access violation reading location 0xf1da4bec (unmapped memory)

anyone know how to fix?

(04-17-2018, 01:58 PM)digitaldude Wrote: rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

does it still work for you?
right now it doesnt seem playable at all, crashes everytime editing deck and sometimes even when in game
maybe a regression??
This post was last modified: 01-30-2024, 04:05 AM by Ezee03.


Attached Files
.gz   RPCS3.tar.gz (Size: 656.8 KB / Downloads: 0)
Slyponto
Member


0
85 posts 0 threads Joined: Mar 2018
01-31-2024, 11:03 PM -
#8
try disable force gpu texture scaling on debug tab

fix for millenium duels... maybe will work too, since it's the same engine.
This post was last modified: 01-31-2024, 11:04 PM by Slyponto.
Ezee03
Member


0
6 posts 3 threads Joined: Jan 2022
02-01-2024, 01:44 AM -
#9
(01-31-2024, 11:03 PM)Slyponto Wrote: try disable force gpu texture scaling on debug tab

fix for millenium duels... maybe will work too, since it's the same engine.

nope still crashes
do you also encounter crashes, (it seems unplayable)
maybe you could test it, i hope we could find a fix as its unable to work
This post was last modified: 02-01-2024, 01:49 AM by Ezee03.


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