Gundam breaker 2 hangs up during the installation of files"invalid rsx" method"
Started by Solstar82




5 posts in this topic
Solstar82
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03-04-2017, 02:32 PM -
#1
with latest rpcs3 version, i tired gundam breaker 2 which seems to boot up fine,then i have the window pop up where it says (in japanese) that its installing the files onto the hd.halfway through that procedure, i got this error on the log

F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x4 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

the emu doesn't crash nor shuts down..it just hangs uo with that window stuck at halfway the installation

i included the log.any help?

UPDATEConfusedetting the SPu to "precise", the game manage to boots past the installation thingy, it goes to the trademark screen ecc and then it goes to the screen where its saving the game for the first time ...and then the emu crashes, with this log error

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-08-2017, 01:28 PM -
#2
Code:
·E 0:00:00.777286 {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·! 0:00:00.777351 {rsx::thread} RSX: 3.3.0 - Build 20.19.15.4531
·! 0:00:00.777355 {rsx::thread} RSX: 3.30 - Build 20.19.15.4531
·! 0:00:00.777357 {rsx::thread} RSX: Intel

Intel graphics aren't supported because the drivers are... shit. Sorry but that's how it is.
Solstar82
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03-09-2017, 06:32 PM -
#3
(03-08-2017, 01:28 PM)ssshadow Wrote:
Code:
·E 0:00:00.777286 {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·! 0:00:00.777351 {rsx::thread} RSX: 3.3.0 - Build 20.19.15.4531
·! 0:00:00.777355 {rsx::thread} RSX: 3.30 - Build 20.19.15.4531
·! 0:00:00.777357 {rsx::thread} RSX: Intel

Intel graphics aren't supported because the drivers are... shit. Sorry but that's how it is.

well yeah i guessed so because my gtx video card failed lately..despite this...jojo eyes of heaven runs fine,so i didn't know that some games were more interested in what video card i have
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-10-2017, 05:39 PM -
#4
Some games work on Intel, others not. It's hit and miss.
Solstar82
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03-26-2017, 11:30 AM -
#5
ok gpu card updated with geforce gtx 970

the game now goes up to the main intro ,then i press X and the intro hangs\freezes with this error

E {PPU[0x100000a] Thread () [0x00a07c98]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/masterPS3/GP/effect/mse/gimmick/mse_gimmick0100.mse”) failed: not found
E {PPU[0x100000a] Thread () [0x00a07c98]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
U {PPU[0x1000000] Thread (main_thread) [0x00a091f8]} sceNp TODO: sceNpManagerGetChatRestrictionFlag
U {PPU[0x1000000] Thread (main_thread) [0x00a09a78]} cellSysutilAvc2 TODO: cellSysutilAvc2GetVoiceMuting
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-27-2017, 05:37 PM -
#6
Delete the folder /dev_flash/ and reinstall firmware as explained in the quickstart guide: https://rpcs3.net/quickstart

Then deselect every single module and use auto.


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