Sonic CD [NPEB00787]
Started by Dante38490




28 posts in this topic
Ekaseo
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04-22-2015, 04:00 PM -
#21
so we now show unofficial branch progress, huh. in that case check out swing copter
Dante38490
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04-22-2015, 05:46 PM -
#22
(04-22-2015, 04:00 PM)Ekaseo Wrote: so we now show unofficial branch progress, huh. in that case check out swing copter

It's Okay, all that will soon merge on the master
flashmozzg
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08-31-2015, 12:33 PM -
#23
Sound with llvm is fine now btw.
Ani
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4,264 posts 105 threads Joined: Aug 2017
02-07-2016, 01:58 PM -
#24
rpcs3-v0.0.0.6-454-gf66468f

PPU2
ASMJIT

No LLE

Played a few minutes, got through a few zones then the emulator crashed out of nowhere.
Tried using SPU2 but it crashed me after reaching the end of the first zone, as soon as I entered the final flag, it froze the game.

Log attached.

Plays out perfect (video and audio) with LLVM and ASMJIT.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
tambre
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02-07-2016, 02:20 PM -
#25
(02-07-2016, 01:58 PM)Annie Wrote: rpcs3-v0.0.0.6-454-gf66468f

PPU2
ASMJIT

No LLE

Played a few minutes, got through a few zones then the emulator crashed out of nowhere.
Tried using SPU2 but it crashed me after reaching the end of the first zone, as soon as I entered the final flag, it froze the game.

Log attached.

Plays out perfect (video and audio) with LLVM and ASMJIT.

Quote:Title: Super Rub'a'Dub™

You may run into problems, when running multiple games in one session.
Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
02-07-2016, 02:35 PM -
#26
(02-07-2016, 02:20 PM)tambre Wrote:
(02-07-2016, 01:58 PM)Annie Wrote: rpcs3-v0.0.0.6-454-gf66468f

PPU2
ASMJIT

No LLE

Played a few minutes, got through a few zones then the emulator crashed out of nowhere.
Tried using SPU2 but it crashed me after reaching the end of the first zone, as soon as I entered the final flag, it froze the game.

Log attached.

Plays out perfect (video and audio) with LLVM and ASMJIT.

Quote:Title: Super Rub'a'Dub™

You may run into problems, when running multiple games in one session.

Since I had closed the previous game, I had no idea it would cause any conflicts when opening a new one.
I usually close the emulator when I test one game but sometimes I forgot.
Thanks for the heads up though.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
xXBeefyDjXx
Unregistered


 
02-28-2016, 08:23 PM -
#27
Used to be able to run game but with newer APPVEYOR Releases the game crashes after sega theme. NO LLE.

Interpreter 2, Interpreter (fast), dx12, 860m 4gb graphics, Logs attached
Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
02-28-2016, 09:57 PM -
#28
(02-28-2016, 08:23 PM)xXBeefyDjXx Wrote: Used to be able to run game but with newer APPVEYOR Releases the game crashes after sega theme. NO LLE.

Interpreter 2, Interpreter (fast), dx12, 860m 4gb graphics, Logs attached

Set your resolution to 1280x720.
Turn off read/write depth/color buffers if using DX12.
Make sure your D3D adapter is set to your Nvidia card.
Use ASMJIT for better performance, although the game should run until the end of the first zone with PPU 2 / SPU 2

Your log doesn't seem to end on a crash. Weird.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
xXBeefyDjXx
Unregistered


 
02-28-2016, 09:59 PM -
#29
(02-28-2016, 09:57 PM)Annie Wrote:
(02-28-2016, 08:23 PM)xXBeefyDjXx Wrote: Used to be able to run game but with newer APPVEYOR Releases the game crashes after sega theme. NO LLE.

Interpreter 2, Interpreter (fast), dx12, 860m 4gb graphics, Logs attached

Set your resolution to 1280x720.
Turn off read/write depth/color buffers if using DX12.
Make sure your D3D adapter is set to your Nvidia card.
Use ASMJIT for better performance, although the game should run until the end of the first zone with PPU 2 / SPU 2

Your log doesn't seem to end on a crash. Weird.

Will try, With current settings the game just hangs and then when i go to close rpcs3 it crashes..


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