Auditorium HD [NPEB00514]
Started by Dante38490




11 posts in this topic
Dante38490
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09-29-2014, 09:26 AM -
#1
Show screen warnig save

if you need decryp serval .edat
Log
Ekaseo
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10-01-2014, 03:49 PM -
#2
A small update
Ekaseo
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02-02-2015, 08:06 PM -
#3
now it displays something more.
tambre
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02-02-2015, 08:35 PM -
#4
(02-02-2015, 08:06 PM)Ekaseo Wrote: now it displays something more.

Looks like a texture for a glowing galaxy looking thing on main menu? Also might be the shading or something for the main menu text.


Ekaseo
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02-02-2015, 08:36 PM -
#5
its the very first thing it displays before the text in the other pictures i posted before
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
01-01-2018, 08:24 AM -
#6
RPCS3 v0.0.4-6288-1ea5e740 Alpha
Still Intro

F {rsx::thread} class std::runtime_error thrown: GetAddress(offset=0xf00000, location=0x1): RSXIO memory not mapped
(in file Emu\RSX\RSXThread.cpp:55)
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
06-25-2018, 06:59 AM -
#7
RPCS3 v0.0.5-7005-b9fd6ad37 Alpha
Still Intro, getting the same error as above.


Attached Files
.gz   RPCS3.log.gz (Size: 1.09 MB / Downloads: 2)
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
04-06-2019, 03:36 PM -
#8
RPCS3 v0.0.6-7933-8dbf2638 Alpha

Same as before.
F {RSX [0x003a86c]} RSX: class std::runtime_error thrown: GetAddress(offset=0x1284000, location=0x1): RSXIO memory not mapped
(in file c:\projects\rpcs3\rpcs3\emu\rsx\rsxthread.cpp:67)
theDreamcaster
Member


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72 posts 0 threads Joined: Jul 2018
09-02-2019, 08:07 PM -
#9
ingame 
RPCS3 v0.0.7-8639-9dc06cef

got ingame by renaming the 'FMV' folder in the game's install directory folder to something else. might even be playable but i will let testers/mods determine that.
This post was last modified: 09-02-2019, 08:09 PM by theDreamcaster.


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digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
09-03-2019, 10:45 AM -
#10
Needs log.


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