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Full Version: Static recompilation of PS3 games
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Would it be possible to statically recompile an entire PS3 game and run it on hardware like in the N64: Recompiled project in order to maximize performance?  Blush
No, and we already recompile static PPC code ahead of time.
Probably yes, but no one will take such a hard job.  Cool
Cool, care to explain how to fully statically recompile SPU code ahead of time without any emulation whatsoever?