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Full Version: Red Dead Redemption: Undead Nightmare [NPUB30639]
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Runs pretty well (4080/16GB, i9/64GB) as of version 0.0.32-16454-a50683d6 Alpha.

Settings of note:

SPU Block Size: Mega
Preferred SPU Threads: Auto

Renderer: Vulkan
ZCULL Accuracy: Relaxed
Additional Settings: Write Color Buffers

Sleep Timers Accuracy: As Host
RSX FIFO Accuracy: Atomic

The SPU parameters matter most, as it was running at 10fps before I changed those.  Save states also work-ish -- had them both load and fail... Might have to do with where the save state is created... Dunno.  Running it without any hitches at 30fps / 1080p.  Online / LAN multiplayer also works fine.  Someone should add this entry to the compatibility list -- it's not there (hence, this thread).

PS: If anyone wants a multiplayer save file "unlocker" for the emulator (rank 50, no Legendary upgrade), it can be found at GameFAQs.

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Invalid report + duplicate thread. Also this game must run with the same performance or better as PS3 on currently recommended CPUs like Ryzen 5 3600.