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Full Version: Metal Gear Solid 4, Constant freezes on recent versions
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Hi there, recently i have crashing issues with metal gear solid 4, something that didn´t happen so often before

Not only that, but since version 0.0.31-16300 and 0.0.31-16303, the emulator itself crashes sometimes just by executing it (Specially when metal gear solid 4 crashes and i close the emulator and execute it again).

i will left the image of the message when emulator crash

and last, the set of messages the emulator generates when the game crashes, the game never crashed that frecuently before, and i was able to play it until shadow moses, but now, the game freeze in seconds when it loads a save file. This is my second report so if i did something wrong, please tell me, thanks!


S SPU: New SPU block compiled successfully (size=46)
S SPU: New SPU block compiled successfully (size=47)
U SPU TODO: [__spu-0x03330-HW07J6q1kabUaoPZjxuLxcmo2rqq:0x03a68] Unmatched spu_fi found
U SPU TODO: [__spu-0x03330-HW07J6q1kabUaoPZjxuLxcmo2rqq:0x042e8] Unmatched spu_fi found

S SPU: New SPU block compiled successfully (size=1764)
U SPU TODO: [__spu-0x032f8-SEFfnTgdW6TZJvU5LhKZ2E7kEusP:0x03a68] Unmatched spu_fi found
U SPU TODO: [__spu-0x032f8-SEFfnTgdW6TZJvU5LhKZ2E7kEusP:0x042e8] Unmatched spu_fi found

S SPU: New SPU block compiled successfully (size=1690)
S SPU: New SPU block compiled successfully (size=1708)
U SPU TODO: [__spu-0x03304-QfacAbQ4rpm75Q4WAec6GZP80TPH:0x03a68] Unmatched spu_fi found
U SPU TODO: [__spu-0x03304-QfacAbQ4rpm75Q4WAec6GZP80TPH:0x042e8] Unmatched spu_fi found

S SPU: New SPU block compiled successfully (size=1701)
E SIG: Thread [rsx::thread] is too sleepy. Waiting for it 18256.475µs already!
E SIG: Thread [rsx::thread] is too sleepy. Waiting for it 35335.380µs already!