12-21-2022, 02:42 PM
Hello!
Many of games work fine, but there's a problem.
I get an error when launching Borderlands™ 2 [BLES01684] or [NPEB01144]:
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) x2
F {SPU[0x0000200] Thread (CompPatchCellSpursKernel0) [0x03104]} SIG: Thread terminated due to fatal error: Unknown STOP code: 0x3fff (op=0x3fff, Out_MBox=empty)
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\SPUThread.cpp:5753[:22], in function stop_and_signal)
Log:
[attachment=28065]
I use default settings.
I tried all four recompilers in the SPU Decoder section - same error.
Also the same error occurs at startup Ratchet & Clank™: Nexus [BCES01908]
How can I fix it?
My System:
CPU: i5 12400f
VIDEO: GTX 1070 Driver 516.94
RAM: 16 GB
OS: Windows 10 x64
Thanx!
Many of games work fine, but there's a problem.
I get an error when launching Borderlands™ 2 [BLES01684] or [NPEB01144]:
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) x2
F {SPU[0x0000200] Thread (CompPatchCellSpursKernel0) [0x03104]} SIG: Thread terminated due to fatal error: Unknown STOP code: 0x3fff (op=0x3fff, Out_MBox=empty)
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\SPUThread.cpp:5753[:22], in function stop_and_signal)
Log:
[attachment=28065]
I use default settings.
I tried all four recompilers in the SPU Decoder section - same error.
Also the same error occurs at startup Ratchet & Clank™: Nexus [BCES01908]
How can I fix it?
My System:
CPU: i5 12400f
VIDEO: GTX 1070 Driver 516.94
RAM: 16 GB
OS: Windows 10 x64
Thanx!