11-16-2021, 02:53 PM
Hi there. I have a problem in running Persona 5. The game randomly freezes when the scene changes (like date changes, choosing skills, switching personas etc.).
What I've tried adjusting:
SPU loop detection
Thread Scheduler
Framelimit (off, 30, 60)
Shader mode (between ASync (multi threaded) and ASync with Shader Interpreter)
VSync
Multithreaded RSX
Asynchronous Texture Streaming
Accurate LLVM DFMA (which my CPU doesn't support disabling)
They didn't fix the problem and most of them made it worse.
CPU: Intel® Core i7-9750H
GPU: NVIDIA GeForce RTX 2060 with driver 496.49.0.0
RAM: 16GB Dual-channel DDR4 1333MHz
OS: Windows 10 Enterprise 21H1
Logs are attached.
Thanks!
What I've tried adjusting:
SPU loop detection
Thread Scheduler
Framelimit (off, 30, 60)
Shader mode (between ASync (multi threaded) and ASync with Shader Interpreter)
VSync
Multithreaded RSX
Asynchronous Texture Streaming
Accurate LLVM DFMA (which my CPU doesn't support disabling)
They didn't fix the problem and most of them made it worse.
CPU: Intel® Core i7-9750H
GPU: NVIDIA GeForce RTX 2060 with driver 496.49.0.0
RAM: 16GB Dual-channel DDR4 1333MHz
OS: Windows 10 Enterprise 21H1
Logs are attached.
Thanks!