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Not exactly sure how to report this bug/issue but with the most recent 'nightly' update, all of my licensed games have gone back to being in trial-demo mode and I'm not able to use trueancestor_edat_rebuilder to fix this issue. However, if I go back to a RPCS3 version from 2 days ago, the issue is gone. Anyone else seeing this? Confused
(09-17-2021, 11:53 AM)bundangdon Wrote: [ -> ]Not exactly sure how to report this bug/issue but with the most recent 'nightly' update, all of my licensed games have gone back to being in trial-demo mode and I'm not able to use trueancestor_edat_rebuilder to fix this issue. However, if I go back to a RPCS3 version from 2 days ago, the issue is gone. Anyone else seeing this? Confused


probably because they merged this:  https://github.com/RPCS3/rpcs3/pull/10581

seems like a totally pointless PR that now just makes things harder for your average user.  Good luck
After further investigation on console, the subdirectory is actually not required. This is an ancient bug from the unpackage code on RPCS3 that wasn't noticed until now, and was just assumed correct.

The remaining of that mentioned PR remains correct though, where it implements the upgradeLicense functionality in more detail, so I've opened https://github.com/RPCS3/rpcs3/pull/10891 to adjust the directory. You won't need to move any files now.
(09-18-2021, 04:48 PM)Ani Wrote: [ -> ]After further investigation on console, the subdirectory is actually not required. This is an ancient bug from the unpackage code on RPCS3 that wasn't noticed until now, and was just assumed correct.

The remaining of that mentioned PR remains correct though, where it implements the upgradeLicense functionality in more detail, so I've opened https://github.com/RPCS3/rpcs3/pull/10891 to adjust the directory. You won't need to move any files now.

That's great. Thanks. However, I now have four edat files that used to work fine but now they don't. Life is Strange for example is now in trial mode.

E EDAT: F:/RocketLauncher/Emulators/PS3/RPCS3/dev_hdd0/home/00000001/exdata/EP0082-NPEB02197_00-EPISODE000000001.edat has invalid NPD header or already decrypted.
E SYS: verify_c00_unlock_edat(): Failed to verify npd file 'F:/RocketLauncher/Emulators/PS3/RPCS3/dev_hdd0/home/00000001/exdata/EP0082-NPEB02197_00-EPISODE000000001.edat'

How can I fix this now?
How many bytes is that file? Not KB, exact number of bytes.
(09-18-2021, 10:05 PM)Ani Wrote: [ -> ]How many bytes is that file? Not KB, exact number of bytes.

The non working ones are:

Life is Strange - EP0082-NPEB02197_00-EPISODE000000001.edat - 16 bytes.
Rochard - UP0017-NPUA30061_00-ROCHARDLICENSE00.edat - 16 bytes.
Hard Corps: Uprising - UP0101-NPUB30096_00-HCUUNLOCKKEY0000.edat - 16 bytes.
Closure - UP2067-NPUB30722_00-CLOSUREPACKAGE02.edat - 16 bytes.

I have 54 working edat files and most of them are also 16 bytes.
These are not edat files.
.edat files have 352 bytes, .rap files have 16 bytes, they're all the same size.
As such, it's a .rap file with the wrong extension, or it's nothing at all named as .edat.
(09-18-2021, 04:48 PM)Ani Wrote: [ -> ]After further investigation on console, the subdirectory is actually not required. This is an ancient bug from the unpackage code on RPCS3 that wasn't noticed until now, and was just assumed correct.

The remaining of that mentioned PR remains correct though, where it implements the upgradeLicense functionality in more detail, so I've opened https://github.com/RPCS3/rpcs3/pull/10891 to adjust the directory. You won't need to move any files now.

Thanks a lot for this update! This makes it a whole lot easier and more convenient.
I'm getting a 'failed to decrypt' error for 1 of my games now. I moved all my .edat unlock files for 5+ C00 games after this change but Pac-Man Museum fails decryption for some reason. The rest work perfectly.

Any ideas how to fix this or is there something wrong with the new rpcs3 implementation? It's 352 bytes and I've been using it for years.
/PS3/dev_hdd0/home/00000001/exdata/NPUB30304/UP0700-NPUB30304_00-PCEDX00001FKEYNA.edat'
Place .edat on the exdata folder directly, no Game ID folder is required anymore, RPCS3 installed files there previously but the unpackaging was incorrect
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