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Full Version: bloom lighting seems to glare through surfaces
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In almost every game that has the bloom effect glow, it seems to glow through solid objects.  Killzone 2, Metal gear rising, Resistance 2, etc.  all have this issue.  Is there any setting to fix this?  Also, the saved photos from your camera in MGS3 can't be viewed for some reason.  I've tried it with strict rendering, write color buffers, read color buffers, but nothing helped.