12-19-2020, 01:54 PM
I got serious lag input when playing Sly 4: Thieves in time (NPEA00429) using a DS4. With Sly Trilogy and Ratchet Deadlocked it seems working fine. What should i try?
I have applied patches for MLAA so it fix the rendering scale issue. FPS are stable between 90-100, few drops around 80 but not lower. I am playing with 400% rendering scale, but i got the same problem with 150%. Sometimes i have to press few times the buttons.
My specs:
- Ryzen 7 4800H
- RTX 2060
- 16GB RAM
- SSD INTEL NVME M2 2GB/s r/w
Latest version of RPCS3.
I have noticed that locking fps to 60 is fixing the problem.
My log here.
I have applied patches for MLAA so it fix the rendering scale issue. FPS are stable between 90-100, few drops around 80 but not lower. I am playing with 400% rendering scale, but i got the same problem with 150%. Sometimes i have to press few times the buttons.
My specs:
- Ryzen 7 4800H
- RTX 2060
- 16GB RAM
- SSD INTEL NVME M2 2GB/s r/w
Latest version of RPCS3.
I have noticed that locking fps to 60 is fixing the problem.
My log here.